Maintenance Tunnels: Difference between revisions

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{{Location
|name=Maintenance Tunnels
|image=Placeholder.png
|found_in=[[Hadal Blacksite]]
|type=Room TypesType
|rarity=Example RarityTBA
|requirement=50 Examples
|inspired_by=Example
|released=Example}}TBA
}}
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'''Maintenance Tunnels''' isare a Roomroom Typestype found in the [[Hadal Blacksite]].
__TOC__
== Overview ==
'''Maintenance Tunnels''' isare a type of room thattype resemble afeaturing long, slim hallways with emergency lights and pipes on the sidewalls and the tops of the roomceilings. Occasionally, there could be a room to theare side thatrooms containcontaining lootsloot and lockers forthat youplayers tocan hide in.
 
== Unique Features ==
*There may be [[Documents/Environmental Hazards#High Pressure Steam|leaking pipes]] that forces the player to crouch to get pass.
*The emergency light '''does not''' flicker so you need to relies on audio cue to avoid the node monster.
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If a location only has one of the above features, rename the header (Eg. Hazards or Documents).
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*There may be [[Documents/Environmental Hazards#High Pressure Steam|leaking pipes]] thatforcing forces the playerplayers to crouch to get passpast them.
*The emergency lightlights '''doesdo not''' flicker, so you need to reliesrely on audio cuecues to avoid the node monstermonsters.
 
== Gallery ==

Revision as of 20:15, 10 June 2024


Maintenance Tunnels are a room type found in the Hadal Blacksite.

Overview

Maintenance Tunnels are a room type featuring long, slim hallways with emergency lights and pipes on the walls and ceilings. Occasionally, there are side rooms containing loot and lockers that players can hide in.

Unique Features

  • There may be leaking pipes forcing players to crouch to get past them.
  • The emergency lights do not flicker, so you need to rely on audio cues to avoid node monsters.

Gallery