Pressure: Difference between revisions

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== Gameplay ==
{{Further|Game Mechanics}}
The main gameplay loop of Pressure revolves around exploring the [[Hadal Blacksite]], either alone or with others, whilst avoiding death by the numerous [[Environmental Hazards|environmental hazards]] and [[Monsters|monsters]] that lurkthreats within the facility. This is primarily done by gaining information about each threat through trial and error, gaining more information with each death and/or encounter.
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=== Monsters ===
{{Further|Monsters}}
Numerous monsters can be encountered ingame, with each monster having a unique mechanic or gimmick that the player must deal with.
Within the [[Hadal Blacksite]] players will encounter a variety of threats that can vary with each expedition. Each entity varies in it's ability to kill the player, ranging from harmless to deadly and all can be survived using their own unique method.
=== Items ===
{{Further|Items}}
A variety of items are littered throughout the [[Hadal Blacksite]] that can be used to aid the player's survival, ranging from light sources suchto as the [[Flashlight]]tools and [[Flash Beacon]] or utilityconsumable items like the [[Medkit]] and [[Code Breacher]]. Said items can also be obtained through the various [[Shops]] found with each expedition.
== Development ==
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The developers of Pressure are currently preparing content for Pressure's initial release, having just exited the mass-testing phase of development. Only a small number of major features require implementation before release.
=== Update Logs ===
{{Main|Update Log}}
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== Trivia ==
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* Example trivia
** Example indented trivia <ref>Example reference</ref>
== Citations ==
<references/>