Shops: Difference between revisions

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'''Shops''' are important game mechanics in [[Pressure]], allowing players to exhance [[Currency]] for [[Items]] to assist them in their run.
|description=Shops are a crucial game mechanic in Pressure, allowing players to buy items for their run.
}}
'''Shops''' are important game mechanics in [[Pressure]], allowing players to exhanceexchange [[Currency]] for [[Items]] to assist them in their run.
 
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== Pre-Round Shop ==
[[File:Placeholder.png|thumb|200x200px|right]]
The Pre-Round Shop is available to players at the start of a run, allowing players to buy a couple [[Items]] as boosts for their run in exchange for {{Kroner}} Kroner. [[Items]] purchased in this shop will be given to the player at the landing zone in a dead-drop.
 
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== Sebastian's Shop ==
[[File:Placeholder.png|thumb|200x200px|right]]
Sebastian's Shop is available to players around room 45 to 55 in a run. It is momentarily locked behind a vent before being opened by [[Sebastian Solace]], allowing players to buy a couple [[Items]] as boosts for their run in exchange for {{Research}} researchResearch. [[Items]] in this shop hashave limited quantities except for the [[Batteries]].
 
=== Items Randomly Available In Sebastian's Shop ===
*'''[[Flashlight]]''': 200 {{Research}} researchResearch
*'''[[Code Breacher]]''': 150 {{Research}} researchResearch
*'''[[Lantern]]''': 200 {{Research}} researchResearch
*'''[[Flash Beacon]]''': 250 {{Research}} researchResearch
*'''[[Medkit]]''': 250 {{Research}} researchResearch
*'''[[Blacklight]]''': 400 {{Research}} researchResearch
 
Some items are guaranteed to be sold in the shop:
*'''[[Batteries]]''': 75 {{Research}} researchResearch
*'''[[Hand-Cranked Flashlight]]''': 600 {{Research}} researchResearch
*'''[[Documents/Sebastian Solace|Sebastian's Documents]]''': 1000 {{Research}} researchResearch
 
Some items have a rare chance to appear in the shop, called [[Items|rare items]]:
*'''[[The Necrobloxicon]]''': 400 {{Research}} researchResearch
*'''[[Gummylight]]''': N/A {{Research}} researchResearch
 
[[Category: Game Mechanics]]
[[Category: Locations]]