The Let-Vand Zone
The Let-Vand Zone is a central location in Pressure. It is an oceanic zone where the water pressure shifts to a safe level, and houses the Hadal Blacksite.
Overview
The Let-Vand Zone is a fictitious oceanic zone in the Norwegian Sea, hidden away from the rest of the world. It begins at 67,320 studs (18.85km) deep and ends when it reaches the sea floor at 76,400 studs (roughly 21.4km) deep, making it by far the deepest zone in the ocean. (For reference, the deepest oceanic zone in real life, the Hadalpelagic Zone, begins at 6km deep, and ends at 11km deep.)
The Let-Vand Zone hosts a special phenomenon where the water pressure shifts from that of the deep ocean, to that of a swimming pool. The Veil of the Let-Vand Zone is the point at which the pressure shifts. In order to pass into or out of the Let-Vand Zone, one must first get past it. This, however, is normally impossible, as the sudden pressure change would instantly crush any living being. Urbanshade's solution to this problem is to outfit their deep-sea submarines with jet engines that can reach up to 2.3 million studs per hour (around 644kmph), allowing them to easily bypass the veil.
The Hadal Blacksite
Urbanshade first discovered the Let-Vand Zone after recovery teams originally sent to recover a B-Class cargo ship that had sunk during a storm east of Iceland had discovered a previously unknown abyssal trench. After learning of the Let-Vand Zone's unique properties, Urbanshade quickly blacklisted any information before it could make it to the public, and began constructing the Hadal Blacksite.
The Let-Vand Zone was the perfect spot for the Hadal Blacksite, since the isolation allowed Urbanshade to freely experiment without fear of regulations from Health, Safety, and Ethics organizations. The isolation also ensures that, in the event of a breach, no information would be leaked and governments couldn't interfere with the site in any way.
Despite the entire secrecy of the Blacksite and Let-Vand Zone in general, other organizations could still potentially become aware of it by bargaining with Sebastian Solace and him offering them information in return for his freedom.
Fauna
Despite being thousands of studs below sea level, due to the anomalous lack of pressure, the Let-Vand Zone does contain life. Documented fauna include:
- The Angler (Z-283) and its variants.
- Pandemonium (Z-367)
- Searchlights (Vultus Luminaria)
- Deep Sea Bunnies (Profundus Jorunna Parva)
- Bottomfeeder (Lammelse)
- Hundreds of parasitic microorganisms.
While there are likely more fauna that live in the Let-Vand Zone, they are either not discovered or simply not in-game.
Documents
Gallery
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A diagram showing how deep the Let-Vand Zone is.
Trivia
- The Let-Vand Zone has the Z classification of Z-1, taking the Crystal's previous spot as Z-1. Zeal decided to implement this after a user on Discord convinced him to.
- The Let-Vand Zone, if real, would be the deepest ocean trench in the world, even deeper than the Mariana Trench (which is almost 11 thousand meters deep).
- Due to the Hadal Blacksite beginning construction in 1962, the Let-Vand Zone was most likely discovered in the 1950's or early 1960's.
- During The Airlocks and Searchlights ending encounter, the player swims through the open Let-Vand Zone, able to interact with the Parasites and Searchlights.
- The Trenchbleeders were designed for the Let-Vand Zone in particular, as they cannot function on the surface and solely exist to collect resources from it.
Citations
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