Translations:Chainsmoker/16/en
From Pressure Wiki
Notes
- After a player spends a set amount of time in a room, there is a chance for Chainsmoker or any other node monster to spawn. This is called a timer spawn.
- Before the Chainsmoker attacks, the navi-path of the next door will flicker briefly. Knowing this makes it easier to tell when Chainsmoker is coming into dark rooms or while passing through a room with Eyefestation.
- Chainsmoker has a unique visual cue with his green smoke as well as different audio cues from Angler, making it easier to know if Chainsmoker is attacking.
- Players can tell if Chainsmoker has spawned before hearing him by entering a locker. If they are hit with instant cleithrophobia, then Chainsmoker has spawned in the map.
- Chainsmoker cannot spawn when the furthest room opened is a dark room.
- This behavior is also present with other node monsters and Pandemonium.
- If The Angler, or any of its variations (aside from Pinkie), spawn while the player is in a bright room, they will break the lights in their path and convert the room into a dark room. When this happens, Chainsmoker can no longer spawn until another bright room is opened.
- There are reports of Chainsmoker spawning shortly after a door has opened to a dark room. This is assumed to be a bug, as Zeal has confirmed in the past that node monsters cannot spawn in dark rooms.[1]
- The Ridge, while dark in many areas, is an exception to this and will continue to spawn Chainsmoker.
The Ridge
For more information, see: The Ridge
- ↑ "nodes wont attack cuz the rooms dark if thats what u mean" YourFriendZeal on Discord, April 2024.