User:Mapel/Sandbox

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This page is dedicated to currently unreleased content, whether that be the content is planned, cancelled, removed, etc. Keep in mind that most of the details regarding things on this page are unknown, which means sections will be quite short.

Planned

Backrooms

The Backrooms are an upcoming room type in Pressure. Not much is known about these rooms, except they will closely resemble Sebastian's shop room.

Abomination

Abomination is a currently planned Monster. Not much is known about it, besides it being decently big, and it being a Grand Encounter that involves swimming while avoiding it presumably.

The Abomination

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Monster Tracker

This item is speculated to be able to track upcoming monsters, the methods of which are unknown. It might work like the Candle item from doors, emitting some kind of signal when a monster is inbound.

A W.I.P. of the monster tracker
DiVine

These are planned monsters for The Oxygen Gardens. Based off the document, These will wait until a prisoner steps on a grass patch nearby, which will cause them to uproot and start chasing (and likely attacking) the perpetrator.

  • Although these are only props, they are already in the game.
The DiVine
Sweeping Angel

This is most likely going to a "Weeping Angel" type of monster, although the rest is unknown.

Upper-Class Coffin

According to Zeal, This monster will run at you and try to ensnare you inside it. Nothing else is known.

Unknowns

These are things that absolutely nothing is known about, besides that they are probably upcoming.

  • The Crooked Man


Hard Mode

Hard Mode is an eventually planned mode for Pressure. This mode will presumably make the game substantially harder, being similar to Evil Button Mode. A few changes Hard Mode will induce are as follows:

  • 200 rooms instead of 100.
  • All 3 planned grand encounters in play.
  • Monsters have increased spawn rates.
  • Dark rooms spawn more often.
  • Items spawn less often.
  • Numerous rewards, including more overall [Kroner]] reward, a badge and jumpsuit, and a special discord server role.


Scrapped

Cease

Cease is a planned node monster that was eventually scrapped. This monster would presumably move through rooms like Angler does, but instead of hiding in a locker, the player(s) would have to stand completely still in order to not die to it. This was scrapped due to being "Too boring" [Citation Needed]

A close up of Cease
Screamer

The Screamer is a scrapped node monster that was created very early in the game's development. Serving as a juxtaposition to The Angler, her intended behavior was to attack players who were moving or hiding in lockers. Eventually, Screamer was transformed into cease, both having the same main concept and mechanic, and then both were scrapped and turned into the cleithrophobia mechanic.

A close up of screamer

Removed

Evil Button

This was a button that spawned in the Submarine Dock that when pressed, basically activated hard mode for the game. Some changes include all lights being off, The Schoolhouse spawning, and Monsters being far more annoying and difficult. For more information, check out April Fools Event 2024. This was removed April 25th, 2024.

Skibastian Suslace

This was an easter egg found in the Submarine Dock that resembles a skibidi toilet with Sebastian's head. Upon interacting with it, it would play the "Sorry, Confidential~" voiceline that Sebastian can say when taking away an Urbanshade file. This was removed in final testing.