Scrapped Monsters are monsters that were at one point created for Pressure, but either got substantially reworked or never made it past the cutting room floor.
Screamer
The Screamer is a scrapped node monster for Pressure. She was intended to serve as the opposite of The Angler. Whereas the player would be forced to hide in a locker any time they encountered The Angler, the Screamer would presumably attack players whenever they moved or hid inside of a locker.[1][2]
UGC for the Screamer was publicly previewed on January 24th, 2023, making her one of the earliest monsters to ever be created for Pressure.[3]
She would be turned into the monster Cease, before getting scrapped entirely.[4]
Watcher
The Watcher is an early version of Mr. Lopee.[5] Nothing is known about how he would've originally functioned before getting reworked, however it is known that his face texture was reused for Mr. Lopee.
UGC for the Watcher was publicly previewed on January 24th, 2023, two days after development for the Pressure was first announced, making the Watcher one of the earliest monsters made for the game.[3]
The Watcher's face can also be found behind certain dead-end doors as an Easter egg.
The Watcher's face texture being reused for Mr. Lopee.
The Watcher's face found behind a dead-end door.
Angry Angler
The Angry Angler is a monster that was once mentioned in passing by Zeal on a document for the game's post-launch Hard Mode. Nothing is currently known about it, other than it somehow being distinct from The Angler, as well as having an indicator when spawning.[6]
Cease
Cease is a scrapped node monster for Pressure. Functioning similarly to Screamer, he would only attack players when they move, essentially functioning as a stop sign. Unlike all other Angler variants, save for Pinkie, his spawn would not cause the lights to flicker.[7] Cease does not emit smoke, instead leaving a trail of his eye texture wherever he goes.
He was scrapped due to being considered too boring to play against.[4]
Rebound
Rebound is an earlier version of the Pandemonium monster found in the final game. Whereas Pandemonium immediately starts following a player upon spotting them, Rebound was described as behaving more similar to Froger; he'd pass through a room normally, and then rebound back to hiding players and start a locker minigame, hence its name. Cleithrophobia is disabled upon his spawning, which would prevent players from getting kicked out of a locker while he's active.[9] Unlike Pandemonium, Rebound emitted smoke particles.
An early screenshot of what would eventually become Pandemonium's locker minigame.
An early video of Rebound, depicting it emitting smoke particles.