Crystal Room: Difference between revisions

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The Crystal Room is the area directly following room 100. It serves as the transition point between the preceding rooms and [[The Ridge]]. It is accessed through a double airlock, leading to a circular room that houses the crystal, which the players must secure.
The Crystal Room is the area directly following room 100. It serves as the transition point between the preceding rooms and [[The Ridge]]. It is accessed through a double airlock, leading to a circular room that houses the crystal, which the players must secure.


Upon taking out the crystal, which acts as the primary power source for the [[Hadal Blacksite|Blacksite]], the lights begin malfunctioning and the [[Headquarters|PA system]] goes offline.
Upon taking out the crystal, acting as the primary power source for the [[Hadal Blacksite|Blacksite]], the lights begin malfunctioning and the [[Headquarters|PA system]] goes offline.


== Gallery ==
== Gallery ==

Revision as of 20:35, 10 June 2024


The Crystal Room is a location in Pressure, housing the crystal players are tasked with retrieving. It also functions as the final safe spot before The Ridge.

Overview

The Crystal Room is the area directly following room 100. It serves as the transition point between the preceding rooms and The Ridge. It is accessed through a double airlock, leading to a circular room that houses the crystal, which the players must secure.

Upon taking out the crystal, acting as the primary power source for the Blacksite, the lights begin malfunctioning and the PA system goes offline.

Gallery

Trivia

  • There is a green light above the safe door in this room, easily distinguishing it from the Good People doors.

Citations