Currency: Difference between revisions
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{{#seo: |
{{#seo: |
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|description=Currency |
|description=Currency is a core mechanic in Pressure, allowing players to purchase items from shops. |
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'''Currency''' is a core mechanic in [[Pressure]], used to buy items in [[Shops]]. |
'''Currency''' is a core mechanic in [[Pressure]], used to buy items in [[Shops]]. |
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__TOC__ |
__TOC__ |
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== Overview == |
== Overview == |
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Currency is available in three types |
Currency is available in three types: {{Research}} Research, {{Kroner}} Kroner and {{Tokens}} Tokens. |
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== Research == |
== Research == |
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{{Research}} Research is a type of |
{{Research}} Research is a type of currency exchanged for items in Sebastian's Shop. It is obtainable by [[Looting|looting]] around the [[Hadal Blacksite]]. Research can appear as collectible items in item spots with varying values. |
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=== Types of Research === |
=== Types of Research === |
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* USB - 5 {{Research}} Research |
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TBD |
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* Document - 10 {{Research}} Research |
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* 3 USBs - 15 {{Research}} Research |
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* Folder + 3 USBs - 25 {{Research}} Research |
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* Blue DNA + USB - 50 {{Research}} Research |
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* Yellow DNA + Document + 2 USBs - 100 {{Research}} Research |
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* Red DNA + Purple & White DNA + Document + 3 USBs - 200 {{Research}} Research |
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* Forbidden Box - 500 {{Research}} Research |
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== Kroner == |
== Kroner == |
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{{Kroner}} Kroner |
{{Kroner}} Kroner are a type of currency used to buy items in the Pre-Round Shop and for purchasing [[Cosmetics]]. {{Kroner}} Kroner can be obtained by progressing through the [[Hadal Blacksite]], with it being rewarded upon death or upon escaping the Blacksite. {{Kroner}} Kroner can also be obtained through [[Codes]] and bought directly with [[File:Robux_2019_Logo_gold.svg|20px]] Robux through the Currency Shop in the [[Submarine Bay]]. |
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If the player dies and chooses to revive during a run, all actions that would've counted towards earning {{Kroner}} Kroner up until that point are forgotten. |
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=== Kroner Earnings === |
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{| class="wikitable" |
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! Result !! {{Kroner}} Kroner earned |
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| Room number reached || 1 {{Kroner}} per room (110 maximum) |
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|- |
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| {{Research}} Research collected || 1 {{Kroner}} per 25 {{Research}} Research |
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|- |
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| Milestone reached || |
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* 10 {{Kroner}} (Halfway Mark 1) |
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* 15 {{Kroner}} (Halfway Mark 2) |
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* 25 {{Kroner}} (Reaching The End) |
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* 50 {{Kroner}} (Escaped Blacksite) |
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(Milestone reward is additive and is capped at 100 {{Kroner}} maximum.) |
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|- |
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| Friend referral bonus || +5% {{Kroner}} per friend (25% maximum) |
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|- |
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| 25% Kroner gamepass || +25% {{Kroner}} if player owns the gamepass (stacks with friend referral bonus) |
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|} |
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== Tokens == |
== Tokens == |
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{{Tokens}} Tokens are a type of |
{{Tokens}} Ferryman Tokens, or simply Tokens, are a type of currency used to [[Revives|revive]] after death. {{Tokens}} Tokens can be bought with {{Kroner}} Kroner in the Submarine Bay. Tokens can also be acquired through Codes. |
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{{Tokens}} Tokens may only be used once in a run to revive, the second revive must be purchased with [[File:Robux_2019_Logo_gold.svg|20px]] Robux. |
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== Gallery == |
== Gallery == |
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<gallery> |
<gallery> |
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PreShop Credits.png|The icon representing Credits, the currency used in the [[Pre Round Shop]] before '''Kroner''' was introduced |
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Placeholder.png|Example image |
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USB.png|A USB the player can pick up for {{Research}} Research |
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Document Item.png|A document {{Research}} Research item the player can pick up |
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Forbiddenbox.png|A forbidden box players can pick up for {{Research}} Research |
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</gallery> |
</gallery> |
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== Trivia == |
== Trivia == |
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*Before release, Kroner was previously |
* Before release, {{Kroner}} Kroner was previously only called Credits. |
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**Players would also |
** Players would also have 400 Credits at the start of every run. |
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*Kroner shares |
* {{Kroner}} Kroner shares its name with the Norwegian Kroner. |
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** The in-game depiction of Kroner is almost identical to the Danish 1 and 2 Kroner coins. |
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*Researches are the loose assets told by [[Urbanshade]] that players have to collect. |
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* {{Research}} Research represents the "loose assets" the players were instructed to retrieve. |
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* You can have a negative amount of Kroner if you use the code "Gullible", which gives -300 {{Kroner}} Kroner. |
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* Progressing through rooms gives a maximum of 110 Kroner, even though there are more than 110 rooms. |
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* {{Tokens}} Tokens are a canonical method of revival, although typically not given to EXR-P as they are "expendable," and the tokens are in a limited supply. |
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* The forbidden box players can pick up for {{Research}} Research has the same engravings as the [[Necrobloxicon]]'s cube. |
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** Even though the collectible cube and the one in the [[Necrobloxicon]] seem to be the same, the collectible cube will always spawn as a yellow color. |
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{{MechanicsNavbox}} |
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[[Category:Game Mechanics]] |
[[Category:Game Mechanics]] |