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'''Death Angel''' is an admin-exclusive monster in [[Pressure]], only
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== Appearance ==
Death Angel resembles a bluish-grey human skull with
== Mechanics ==
Death Angel
Should a player find themselves in a hiding spot as Death Angel passes, they will be forced to complete a challenging minigame, much like Pandemonium's.
Unlike Pandemonium, Death Angel does not attack the locker to drain the player's energy and will eventually leave, but not before around 18 minutes have passed.
=== Notes ===
* Death Angel does not have any movement sounds.
* Death Angel is
* Death Angel's minigame is said to last 18 minutes.<ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1240896365878579242 "its actually 18"] easyv0 on Discord, May 2024.</ref>
* It is presumed that after Death Angel's minigame, the player will not be forced out of their hiding spot, and their [[Hiding#Cleithrophobia|cleithrophobia]] will reset.
== Strategy ==
As Death Angel is incredibly slow, moving out of its attack range is possible before it passes through. When hiding from Death Angel,
Death Angel's minigame is exceptionally long and unforgiving, lasting 18 minutes and requiring constant focus and input. Hiding out of Death Angel's view is considerably more favorable and easy than going through the locker minigame.
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* Death Angel’s current design is said to be an unused design for [[Blitz]]. <ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1198828683566260375 "current death angel is a previous design for blitz"] hobosapien_ on Discord, January 2024.</ref>
* The skull designs on [[Code Breacher|Code Breachers]] are images of Death Angel.
== Citations ==
<references/>
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[[Category:Node Monsters]]
[[Category:Rare Monsters]]
[[Category:Non-Canon]]
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