Death Angel: Difference between revisions

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Death Angel can only be spawned through admin commands and, as such, has no limitations on spawning. When Death Angel spawns, nearby electronics will flicker briefly, and Death Angel will begin advancing. When Death Angel rushes through the room, all players in its line of sight will be instantly killed.
After Death Angel spots the player, it will advance directly towards them, regardless of the distance. Death Angel will instantly kill any players who are not hiding on contact.
If the player is in a hiding spot as Death Angel passes, they will be forced into a minigame that requires them to keep their cursor in the middle of the screen, similar to [[Pandemonium|Pandemonium's minigame]]. Unlike Pandemonium, Death Angel does not attack the locker. Death Angel does not attack the locker.
=== Notes ===
* Death Angel does not have any movement sounds.
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Death Angel's minigame is exceptionally long and unforgiving, lasting 18 minutes and requiring constant focus and input. Hiding out of Death Angel's view is considerably more favorable and easy than going through the locker minigame.
 
Death Angel's minigame is extremely long and unforgiving, lasting 18 minutes and requiring constant focus and input the entire time. Hiding out of view of Death Angel is considerably more favourable and easy.
== Documents ==
''{{Main|Documents/Death Angel}}''