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|description=Health represents the amount of damage a player can withstand before dying.
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'''Health''' is a core mechanic in [[Pressure]],
▲'''Health''' is a core mechanic in [[Pressure]], telling players how much damage they can take before [[Death]].
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== Overview ==
The player's diving gear mask also becomes visibly cracked.
=== Death Screen ===
When a player's health reaches 0, they die, and a Death Screen appears. The player is then shown a document regarding the [[Monsters|monster]] they died to, as well as a result document for their expedition.
{{further|Death}}
=== Reviving ===
Upon dying, the player is presented with the option to revive themselves for tokens {{Tokens}} or Robux. After using a revive, the player respawns in the last opened room with full health.
{{further|Revives}}
== Gallery ==
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