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|description=Health represents the amount of damage a player can withstand before dying. Every player begins with 100 HP.
|description=Health represents the amount of damage a player can withstand before dying. Every player begins with 100 HP.
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'''Health''' is a core mechanic in [[Pressure]], telling players how much damage they can take before death.
'''Health''' is a core mechanic in [[Pressure]], telling players how much damage they can take before [[Death]].


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Revision as of 16:23, 20 June 2024

Health is a core mechanic in Pressure, telling players how much damage they can take before Death.

Overview

Health is shown through a health meter in the bottom left of the screen, all players start with 100 HP. As the player loses HP, the health meter begins to take on a more redder tint, with a skull appearing the lower the player's HP is.

The following items are able to heal the player

Death Screen

If a player's health reaches 0 and they die in a run, a Death Screen appears. Here, Sebastian Solace gives a unique dialogue about the entity/way the player died and provides a document on what killed them.

Notes

Reviving

TBH

Gallery