Keycard: Difference between revisions

From Pressure Wiki
Content added Content deleted
m (Rewording)
m (added/removed some words to keep the same/similar format.)
Line 4: Line 4:
|type=Consumable
|type=Consumable
|fuel_time=One-time use
|fuel_time=One-time use
|usage=Used to unlock the door to the next room
|usage=Used to unlock the door to the next room}}
|shop_description=Shop description for example item.}}
<!-- Keep SEO descriptions under 100 characters. -->
<!-- Keep SEO descriptions under 100 characters. -->
{{#seo:
{{#seo:
Line 14: Line 13:
__TOC__
__TOC__
== Description & Usage ==
== Description & Usage ==
Keycards are used to open locked numbered doors throughout the Blacksite.
Keycards are used to open locked doors throughout the Blacksite.
=== Obtainment ===
=== Obtainment ===
Keycards can commonly be found in [[Looting|item spots]] inside of the [[Hadal Blacksite]].
Keycards can commonly be found in [[Looting|item spots]] inside of the [[Hadal Blacksite]].
=== Notes ===
=== Notes ===
* Keycards will emit a low jingling sound if they are not found after a certain amount of time.
* Keycards will emit a low jingling sound if they are not found after a certain amount of time.
** Keycards also emit a low buzzing sound if you're close enough, making it easier to track down without opening drawers or item lockers.
** They also emit a low buzzing sound if you're close enough, making it easier to track down without opening drawers or item lockers.
* In large locked rooms there will be multiple keycard spawns.
* In large locked rooms there will be multiple keycard spawns.
== Gallery ==
== Gallery ==

Revision as of 02:27, 30 May 2024


The Keycard is a type of item in Pressure, that can be found in the Hadal Blacksite.

Description & Usage

Keycards are used to open locked doors throughout the Blacksite.

Obtainment

Keycards can commonly be found in item spots inside of the Hadal Blacksite.

Notes

  • Keycards will emit a low jingling sound if they are not found after a certain amount of time.
    • They also emit a low buzzing sound if you're close enough, making it easier to track down without opening drawers or item lockers.
  • In large locked rooms there will be multiple keycard spawns.

Gallery