Keycard: Difference between revisions

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(moved every info abt orange and purp keycards in notes)
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{{Item
{{Item
|name=Keycard
|name='''Keycard'''
|image=Placeholder.png
|image=Placeholder.png
|type=Consumable
|type=Consumable
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=== Notes ===
=== Notes ===
*There are two other types of keycards: the purple keycard and the orange keycard.
*There are two other types of keycards: the purple keycard and the orange keycard.
** Purple keycards enable you to open a door within a room, or open double doors transitioning into the Heavy Containment variant.
** Purple keycards enable you to open a door within a room, or open double doors transitioning into the Heavy Containment roomtype.
** Orange keycards work exactly the same as the default blue keycards except they are exclusive to the Ridge.
** Orange keycards work exactly the same as the default blue keycards except they are exclusive to the Ridge.
* Keycards, except the orange keycard, will consecutively sound a windchime if they are not found after a certain amount of time.
* Keycards, except the orange keycard, will consecutively sound a windchime if they are not found after a certain amount of time.

Revision as of 21:10, 30 May 2024


The Keycard is a type of item in Pressure that can be found in the Hadal Blacksite.

Description & Usage

Keycards are used to open locked doors throughout the Blacksite.

Obtainment

Keycards can commonly be found in item spots inside of the Hadal Blacksite.

Notes

  • There are two other types of keycards: the purple keycard and the orange keycard.
    • Purple keycards enable you to open a door within a room, or open double doors transitioning into the Heavy Containment roomtype.
    • Orange keycards work exactly the same as the default blue keycards except they are exclusive to the Ridge.
  • Keycards, except the orange keycard, will consecutively sound a windchime if they are not found after a certain amount of time.
    • They also emit a low buzzing sound if you're close enough, making it easier to track down without opening drawers or item lockers.
  • In larger locked rooms, there will be multiple keycard spawns.

Gallery