Revives: Difference between revisions

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|description=Revives allow players to continue their run in Pressure. Reviving costs Tokens or Robux.
|description=Revives allow players to continue their run in Pressure. Reviving costs Tokens or Robux.
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'''Revives''' is a game mechanic in [[Pressure]] that allows the player to come back into the game after death.
'''Revives''' are a game mechanic in [[Pressure]], allowing players to come back into the game after death.


== Overview ==
== Overview ==
Revives become available once a player has died. Upon death, the player begins spectating an alive teammate. If no teammates are alive or it is a solo run, the player will see a black screen.
Revives become available once a player has died. Upon [[death]], the player begins spectating an alive teammate. If no teammates are alive or it is a solo run, the player will see a black screen.


The option to revive is available at the top left side of the screen. Reviving costs {{Tokens}} Tokens, though a Robux alternative is also available for purchase. After reviving, the player can continue the run starting from the last opened room.
The option to revive is available at the top left side of the screen. Reviving costs {{Tokens}} Tokens, though a Robux alternative is also available for purchase. After reviving, the player can continue the run starting from the last opened room.

Latest revision as of 08:42, 23 June 2024

Revives are a game mechanic in Pressure, allowing players to come back into the game after death.

Overview

Revives become available once a player has died. Upon death, the player begins spectating an alive teammate. If no teammates are alive or it is a solo run, the player will see a black screen.

The option to revive is available at the top left side of the screen. Reviving costs Ferryman's Quarter Tokens, though a Robux alternative is also available for purchase. After reviving, the player can continue the run starting from the last opened room.

There are limitations to when a player can revive themselves. After dying, the player has 60 seconds to use a revive before the option becomes unavailable. Players also cannot revive themselves in The Ridge or if a threat is currently present.

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