Revives: Difference between revisions
(Created page with "'''Revives''' are game mechanics in Pressure. Allowing players to come back into the game after death. == Overview == Revives are available after a player has died. Upon death, they will be spectating an alive teammate. If no teammates are alive/in a solo run, the player will see a black screen. The option to Revive is available at the top of screen. Reviving a player costs {{Tokens}} Tokens. a Robux alternative is also available for purchase. Category:Game Mech...") |
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{{#seo:
'''Revives''' are game mechanics in [[Pressure]]. Allowing players to come back into the game after death.▼
|description=Revives allow players to continue their run in Pressure. Reviving costs Tokens or Robux.
}}
▲'''Revives''' are a game
== Overview ==
Revives
The option to
There are limitations to when a player can revive themselves. After dying, the player has 60 seconds to use a revive before the option becomes unavailable. Players also cannot revive themselves in [[The Ridge]] or if a threat is currently present.
== Gallery ==
<gallery>
Placeholder.png|Revive button.
</gallery>
[[Category:Game Mechanics]]
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Latest revision as of 08:42, 23 June 2024
Revives are a game mechanic in Pressure, allowing players to come back into the game after death.
Overview
Revives become available once a player has died. Upon death, the player begins spectating an alive teammate. If no teammates are alive or it is a solo run, the player will see a black screen.
The option to revive is available at the top left side of the screen. Reviving costs Tokens, though a Robux alternative is also available for purchase. After reviving, the player can continue the run starting from the last opened room.
There are limitations to when a player can revive themselves. After dying, the player has 60 seconds to use a revive before the option becomes unavailable. Players also cannot revive themselves in The Ridge or if a threat is currently present.
Gallery
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Revive button.