The Angler: Difference between revisions
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When Angler rushes through the room, all players in its line of sight will be instantly killed. Players who [[Hiding|hide]] in time or escape Angler’s line of sight before it passes through will be safe. |
When Angler rushes through the room, all players in its line of sight will be instantly killed. Players who [[Hiding|hide]] in time or escape Angler’s line of sight before it passes through will be safe. |
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=== Mirage === |
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=== Notes === |
=== Notes === |
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* Angler has a chance to attack from the front, giving different audible cues and slightly less time to react. |
* Angler has a chance to attack from the front, giving different audible cues and slightly less time to react. |
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* After a player spends a set amount of time in a room, there is a chance for Angler or any other [[Monsters#Node Monsters|node monster]] to spawn. This is called a timer spawn. |
* After a player spends a set amount of time in a room, there is a chance for Angler or any other [[Monsters#Node Monsters|node monster]] to spawn. This is called a timer spawn. |
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* Before an Angler attack, the navi-path of the next door will flicker briefly. Knowing this makes it easier to tell when Angler is coming in dark rooms or while passing through a room with [[Eyefestation]]. |
* Before an Angler attack, the navi-path of the next door will flicker briefly. Knowing this makes it easier to tell when Angler is coming in dark rooms or while passing through a room with [[Eyefestation]]. |
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=== The Ridge=== |
=== The Ridge=== |
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<!-- If a monster has no special behavior in the ridge, remove this header. --> |
<!-- If a monster has no special behavior in the ridge, remove this header. --> |