Keycard: Difference between revisions
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== Trivia == |
== Trivia == |
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* The number '''13''' on the keycard as well as other instances to that number is Zeal's favorite number. |
* The number '''13''' on the keycard as well as other instances to that number is Zeal's favorite number.<ref>https://discord.com/channels/974102561554587738/1168921986169319604/1169178612591755365</ref> |
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== Citations == |
== Citations == |
Revision as of 14:35, 29 May 2024
The Keycard is a type of consumable that can be found in the Hadal Blacksite.
Description & Usage
The Keycard is used to open locked doors to progress the game. If the door in a room is locked, it can be opened by a keycard or by a Code Breacher. Keycards can spawn anywhere in locked rooms, including side rooms.
Obtainment
The Keycard can be found in various places, examples being in the vent system, on a table, inside a drawer, or inside an item locker.
Notes
- Sebastian’s Shop holds the keycard necessary to pass through the room it is situated in.
- Keycards will emit a low jingling sound if they are not found in a certain amount of time.
- If the locked room contains more drawers than usual, an additional Keycard will appear. You can only gather one of them.
Gallery
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Example image
Trivia
- The number 13 on the keycard as well as other instances to that number is Zeal's favorite number.[1]