Pandemonium: Difference between revisions
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{{Monster
|name='''Z-367'''
"Pandemonium"
|image=
PandemoniumInfobox.png|Jumpscare
|attack=Rushes down hallways, instantly killing any players in its line of sight and initiating a minigame with players hiding in lockers▼
Pandemonium HD.png|Render
</gallery>
▲|attack=Rushes down hallways, instantly killing any players
|location=[[Hadal Blacksite]]
|damage=Instant Death
|created_by=SearingCircuits
|release_date=
|voiced_by=
|sound1='''
[[File:
|sound2='''Attacking'''
<!-- The monster infobox can house up to 6 sound files, just copy the sound1 parameter and change the number. -->▼
[[File:PandemoniumScreaming.mp3]]}}
▲<!-- The monster infobox can house up to 6 sound files
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'''Z-367''', codenamed '''"Pandemonium"''' is a monster in [[Pressure]], acting as one of the most dangerous threats found in the [[Hadal Blacksite]].
__TOC__
== Appearance ==
Pandemonium takes the appearance of a melting, heavily distorted
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== Mechanics ==
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Pandemonium will instantly kill any players who are not hiding on contact.
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If the player is in a hiding spot
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While the
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=== Notes ===
* Pandemonium will only spawn after room
* Pandemonium is the second slowest node entity, being somewhat faster than [[Chainsmoker]], the slowest node entity.
* Angler and other [[Monsters#Node Monsters|node monsters]] are able to spawn right after a Pandemonium attack.
* The sound from Pandemonium as it advances is much less intense compared to the node monsters, as it only screeches once it spots a player.
* Pandemonium will attack more frequently as the minigame progresses.
* After
* Just like [[Pinkie]], Pandemonium will not break lights.
=== The Ridge===▼
* If a player hides completely out of sight from Pandemonium during its attack, no minigame will be triggered and the player will receive the D-Rank [[Achievement]].
* Pandemonium is client-sided, meaning from a player's POV, Pandemonium will only appear to attack them rather than other players.
** When spectating, Pandemonium will appear to pass by in its unagitated state, meaning spectators cannot see Pandemonium during the minigame.
** If someone triggers Pandemonium's minigame in a multiplayer run, the next door cannot be opened until said teammate finishes the minigame or dies.
* Pandemonium's and Chainsmoker's approaching noises are quite similar, which can make it hard to figure out what you're dealing with. A good tip is to listen for chains rattling, as Chainsmoker's sound has audible chains rattling in it.
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▲=== The Ridge ===
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{{Further|The Ridge}}
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Pandemonium has a higher chance of spawning in the Ridge. Much like Angler, Pandemonium will not be accompanied by any visual cues. Players are forced to rely on sound alone to know when Pandemonium is coming. To compensate for this, Pandemonium's sound cues happen earlier while attacking in the
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== Strategy ==
Pandemonium uses a raycasting hitbox to create its line of sight, so hiding in places that cover your character completely (including office cubicles, separate hallways, etc) will work in evading Pandemonium. Unlike Angler, Pandemonium can deviate from its set path and has a much larger line of sight that ignores translucent objects such as
When hiding from Pandemonium in a locker, cleithrophobia will likely not kick you out by the time Pandemonium spots your locker, allowing you to "hide early".<br>
F11 can be used to minimize the Roblox client to make Pandemonium's minigame significantly easier. Due to the smaller size of the Roblox client, Pandemonium can't move your mouse around as easily as he would if you were fullscreen. Smaller window size also allows your mouse to easily remain in the middle of the screen.
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▲Pandemonium uses a raycasting hitbox to create its line of sight, so hiding in places that cover your character completely (including office cubicles, separate hallways, etc) will work in evading Pandemonium. Unlike Angler, Pandemonium can deviate from its set path and has a much larger line of sight that ignores translucent objects such as vents or windows, making it harder to hide without using a locker.
== Documents ==
''{{Main|Documents/Pandemonium}}
== Gallery == <!--T:11-->
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'''General'''
<gallery>
Pandemonium Minigame.png|The minigame Pandemonium initiates when hiding in a locker.
Eyeless Pandemonium Screenshot.png|A picture of Pandemonium with darkened eyes before it spots a player.
</gallery>
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== Trivia ==
<!-- When adding trivia, please provide a source using </ref> tags. -->
* Pandemonium's old name was 'Rebound'.<ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1264431559008714822 "Rebound was pandemoniums old name"] ozerum on Discord, July 2024.</ref>
* Pandemonium's eye sockets are usually empty and black, but its eyes will glow white when it spots a player. name was changed to Pandemonium to avoid following what YourFriendZeal considered the "boring naming convention of DOORS".▼
* Pandemonium was not executed while in Urbanshade's containment due to it being impervious to execution methods.<ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1236334560820596746 "pandemonium is impervious"] YourFriendZeal on Discord, May 2024.</ref>
* Unlike The Angler and its variants, Pandemonium has physical form that can be described as "flesh".<ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1244734822371561482 "also, pandemonium is flesh"] YourFriendZeal on Discord, May 2024.</ref>
*[[Sebastian
▲* Pandemonium's eye sockets are usually empty and black, but its eyes will glow white when it spots a player
▲** Similiarly to Angler and all its variants, Pandemonium seems to be "floating" exactly 1 meter off the ground.
* Pandemonium's movement and attacking sounds are sampled from an Iron Lung original track, '[https://davidszymanski.bandcamp.com/track/it-wakes It Wakes]' by David Szymanski.
== Citations ==▼
* Pandemonium alongside [[Death Angel | Death Angel]] are the only node monsters that breaks away from its nodes to attack players.<ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1232378271916884070 "but he stops using the node system if he detects a player"] kibo_ on Discord, April 2024.</ref> It is also able to spot at a longer range to redirect its path.<ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1245002791026692116 "pandemonium just has longer range"] YourFriendZeal on Discord, May 2024.</ref>
* Pandemonium has 5 ULTRAKILL references alone, making it the monster with the most references of any kind as of the time of writing.
** Its name, along with the badge awarded for surviving Pandemonium, ([https://www.roblox.com/badges/1036169708057426/WAR War]) are references to ULTRAKILL songs of the same names.
** One of the tracks played during Pandemonium's minigame is called "Wait Of The World", named after an ULTRAKILL level.
** Being undetected by Pandemonium awards the [https://www.roblox.com/badges/3499992129151745/D-Rank D-Rank] badge, with the icon being an illustrated version of the ULTRAKILL rank screen.
** Its document mentions ''"The Panopticon must hold."'', a reference to the Flesh Panopticon, an ULTRAKILL boss.
* In its current state, Pandemonium is not canon.<ref>
[https://discord.com/channels/974102561554587738/1212147753459912725/1266205505450410067 "pandemonium isnt canon atm"] YourFriendZeal on Discord, July 2024 </ref>
* If [[Settings#Deaf Mode|Deaf mode]] is enabled in the settings, Pandemonium's arrival will always be indicated by a distinct red smog.
▲== Citations == <!--T:14-->
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