Pandemonium
Z-367, codenamed "Pandemonium" is a monster in Pressure, acting as one of the most dangerous threats found in the Hadal Blacksite.
Appearance
Pandemonium takes the appearance of a melting, heavily distorted human face, with hundreds of eyes inside of its mouth. Pandemonium’s jaw is warped into a curved shape with numerous distorted, loose teeth. Similarly to Angler, Pandemonium's face will always be facing the player, regardless of where they view it.
Mechanics
Pandemonium acts similarly to Angler and its variants. Pandemonium has a chance to spawn if the player’s current or previous room has a valid hiding spot. When Pandemonium spawns, nearby electronics will flicker briefly and Pandemonium will begin advancing. When Pandemonium spots the player it wil begin loudly screeching and advancing directly towards the player, regardless of the distance.
If the player is in a hiding spot as Pandemonium passes, they will be forced into a minigame requiring them to keep their cursor in the middle of the screen while Pandemonium attacks the hiding spot, causing their cursor to jump.
While the player’s cursor is off of the point in the middle of the screen, they will lose energy. They can regain energy through keeping their cursor on the point. If they run out of energy, Pandemonium will force open the locker and kill them. After a while, Pandemonium will leave and the minigame will end.
Notes
- Pandemonium will only spawn after door 25 and can only spawn once per run.
- Angler and other node monsters are able to spawn right after a Pandemonium attack.
- Pandemonium will attack more frequently as the minigame progresses.
- After Pandemonium’s minigame, the player will not be forced out of their hiding spot, and their cleithrophobia will reset.
The Ridge
Pandemonium has a higher chance of spawning in the Ridge. Much like Angler, Pandemonium will not be accompanied by any visual cues. Players are forced to rely on sound alone to know when Pandemonium is coming. Pandemonium's sound cues happen earlier while attacking in the ridge, giving players more time to react.
Strategy
When hiding from Pandemonium, make sure to not hide too early, or you will be forced out of your hiding spot due to cleithrophobia.
Pandemonium uses a raycasting hitbox to create its line of sight, so hiding in places that cover your character completely (including office cubicles, separate hallways, etc) will work in evading Pandemonium. Unlike Angler, Pandemonium can deviate from its set path and has a much larger line of sight that ignores translucent objects such as vents or windows, making it harder to hide without using a locker.
Documents
Gallery
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Example image
Trivia
- Pandemonium's eye sockets are usually empty and black, but if it spots a player hiding without a locker, white eyes will appear as it attacks.
- Pandemonium was originally supposed to be called "Rebound". The name was changed to Pandemonium to avoid following what Zeal considered the boring naming convention of DOORS.
- Pandemonium is currently the only node-entity that breaks away from its nodes to attack players.
- Pandemonium doesn't have any pronouns and is referred to as "It".
- Just like Angler and all its variants, Pandemoniums face can be observed to be facing anyone who looks at it, no matter what angle they watch it from. Even if there are multiple camera's watching it.
- Similiar to Angler and all its variants, Pandemonium seems to be "floating" exactly 1 foot (or meter) off the ground.