Death Angel: Difference between revisions

From Pressure Wiki
Content deleted Content added
added navbox
Mapel (talk | contribs)
→‎Strategy: added a sentence on running from death angel
 
(25 intermediate revisions by 8 users not shown)
Line 1: Line 1:
<translate>
<!--T:1-->
{{Monster
{{Monster
|name=
|name=
'''“Death Angel"'''
'''"Death Angel"'''
|image=Placeholder.png
|image=File:Death_angels.png
|attack=Slowly moves down hallways, instantly killing any players in its line of sight and initiating a minigame with players hiding in lockers
|attack=Slowly moves down hallways, instantly killing any players in its line of sight and initiating a endless minigame with players hiding in lockers.
|location=[[Hadal Blacksite]]
|location=[[Hadal Blacksite]]
|damage=Instant Death
|damage=Instant Death
|created_by=YourFriendZeal
|created_by=YourFriendZeal
|release_date=TBA
|release_date=July 7th, 2024
<!-- remove [PLACEHOLDER] once audio is replaced.-->
|sound1='''Riser 1'''
|sound1='''Riser 1''' [PLACEHOLDER]
[[File:ExampleAudio.mp3]]
[[File:ExampleAudio.mp3]]
|sound2='''Riser 2'''
|sound2='''Riser 2''' [PLACEHOLDER]
[[File:ExampleAudio.mp3]]
[[File:ExampleAudio.mp3]]
|sound3='''Jumpscare'''
|sound3='''Jumpscare''' [PLACEHOLDER]
[[File:ExampleAudio.mp3]]}}
[[File:ExampleAudio.mp3]]}}
<!-- The monster infobox can house up to 6 sound files, just copy the sound1 parameter and change the number. -->
<!-- The monster infobox can house up to 6 sound files, just copy the sound1 parameter and change the number. -->
Line 21: Line 24:
<!-- Please keep infoboxes and templates spaced out for ease of editing. -->
<!-- Please keep infoboxes and templates spaced out for ease of editing. -->


<!--T:2-->
'''Death Angel''' is an admin-exclusive monster in [[Pressure]], only being able to be spawned through commands.
'''Death Angel''' is an admin-exclusive monster in [[Pressure]], only spawned through commands.
__TOC__
__TOC__
== Appearance ==
== Appearance ==
Death Angel resembles a bluish-grey human skull with long teeth, empty eye sockets, and a detached smiling bottom jaw. Death Angel is constantly obscured by a lingering black, obscuring everything aside from its face. Death Angel will always be facing the player, regardless of where they view it.
Death Angel resembles a bluish-grey human skull with empty eye sockets, a detached smiling bottom jaw, and long tendril-like teeth. It is constantly obscured by a lingering black shadow, obscuring everything aside from its face. Death Angel will always face the player, regardless of where they view it.
== Mechanics ==
== Mechanics ==
Death Angel can only be spawned through admin commands and, as such, has no limitations on spawning. When Death Angel spawns, nearby electronics will flicker briefly, and Death Angel will begin advancing. When Death Angel rushes through the room, all players in its line of sight will be instantly killed.
Death Angel is an admin-only spawn and, as such, does not spawn under normal circumstances. When Death Angel spawns, nearby electronics will flicker briefly, and Death Angel will begin slowly advancing.

After Death Angel spots the player, it will advance directly towards them, regardless of the distance. Death Angel will instantly kill any players who are not hiding on contact.
<!--T:3-->
If the player is in a hiding spot as Death Angel passes, they will be forced into a minigame that requires them to keep their cursor in the middle of the screen, similar to [[Pandemonium|Pandemonium's minigame]]. Unlike Pandemonium, Death Angel does not attack the locker.
Like [[Pandemonium|Pandemonium]], if Death Angel spots a player, it will advance toward them, regardless of the distance. All players in its line of sight will instantly die when Death Angel comes in contact with them in the room.

<!--T:4-->
Should a player find themselves in a hiding spot as Death Angel passes, they will be forced into a endless minigame, much like Pandemonium's.

<!--T:5-->
Just like Pandemonium, Death Angel does attack the locker to drain the player's energy, however at a much more aggressive pace. Death Angel will also repeatedly shift the position of the circle's reticle. Death Angel's minigame timer has no end, keeping the player locked in the minigame until they die.
=== Notes ===
=== Notes ===
* Death Angel does not have any movement sounds.
* Death Angel makes a quiet static sound when spawned, similar to [[The Multi-Monster]].
* A quiet song can be heard during its minigame, which turns out to be a edited variant of "Light Reading Material".<ref>[https://youtu.be/OBwMWgfCOVk?si=fFWWtY3o50kUHHQa Light Reading Material on Youtube.]</ref>
** During Death Angel's minigame a quiet song can be heard.
* Death Angel is extremely slow compared to all [[Monsters#Node Monsters|node monsters]], making it possible to quickly move out of Death Angel's way before it passes through.
* Death Angel is the slowest of all the [[Monsters#Node Monsters|node monsters]], making it possible to quickly move out of Death Angel's way before it passes through.
* Death Angel's minigame is said to last 18 minutes.<ref>https://discord.com/channels/974102561554587738/1171542785225138176/1240896365878579242</ref>
* Death Angel's minigame is infinitely long.<ref>[https://www.youtube.com/live/6PUOOAj_UNI?si=F1c6EFtMO3tox5CD&t=12988 "You cant beat death angel"] LooseLogan on Youtube; altiwyre confirming in stream chat, August 2024.</ref>
* It is presumed that after Death Angel's minigame, the player will not be forced out of their hiding spot, and their [[Hiding#Cleithrophobia|cleithrophobia]] will reset.
* It is presumed that after Death Angel's minigame, the player will not be forced out of their hiding spot, and their [[Hiding#Cleithrophobia|cleithrophobia]] will reset.
== Strategy ==
== Strategy ==
As Death Angel is incredibly slow, moving out of its attack range is possible before it passes through. When hiding from Death Angel, make sure not to hide too early, or you will be forced out of your hiding spot due to cleithrophobia.
As Death Angel is incredibly slow, moving out of its attack range is possible before it passes through. When hiding from Death Angel, players should not hide too early; they will be forced out of their hiding spots due to cleithrophobia. You could also choose to keep running into the rooms ahead, however you would need to get good room generation, as any room that takes a while to get through (e.g a locked room or a puzzle room) could get you killed or cornered into a locker. This would most certainly get you killed, so you should only attempt this if there is no non-locker hiding spot in the immediate vicinity.


<!--T:6-->
Death Angel's minigame is exceptionally long and unforgiving, lasting 18 minutes and requiring constant focus and input. Hiding out of Death Angel's view is considerably more favorable and easy than going through the locker minigame.
Death Angel's minigame is never-ending, so hiding in a locker would guarantee the player's death, the only way to survive Death Angel is to stay out of its line of sight and wait for it to leave.


== Documents ==
== Documents ==
''{{Main|Documents/Death Angel}}''
''{{Main|Documents/Death Angel}}''
== Gallery ==
== Gallery ==
'''General'''
<gallery>
<gallery widths="200px">
Placeholder.png|Example image
Death_Angel_Gameplay.mp4|A video of Death Angel being spawned and its minigame
</gallery>
</gallery>

<!--T:8-->
== Trivia ==
== Trivia ==
<!-- When adding trivia, please provide a source using </ref> tags. -->
<!-- When adding trivia, please provide a source using </ref> tags. -->
* Death Angel’s current design is said to be an unused design for [[Blitz]]. <ref>https://discord.com/channels/974102561554587738/1171542785225138176/1198828683566260375</ref>
* Death Angel is not a canon monster. <ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1250197137548120167 "no" in response to a question asking if Death Angel is canon.] YourFriendZeal on Discord, June 2024.</ref>
* Death Angel's current design is said to be an unused design for [[Blitz]]. <ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1198828683566260375 "current death angel is a previous design for blitz"] hobosapien_ on Discord, January 2024.</ref>
* Death Angel is not considered a canon monster.{{CiteNeeded}}
* The skull designs on [[Code Breacher|Code Breachers]] are images of Death Angel.
* The skull designs on [[Code Breacher|Code Breachers]] are images of Death Angel.
* Instead of displaying "Keep the circle in the middle", the text will instead say "Good Luck".
* Before the "Friendly Fire" update, Death Angel used to not knock around the circle, now it will knock around the circle quickly, making the minigame severely more difficult.<ref> [https://youtu.be/pmC1YNwMqrE?si=FKN_XjVtTyrYTewU "New Death Angel Minigame in Pressure"] Drilla on YouTube, August 2024.</ref>
== Citations ==
== Citations ==
</translate>
<references/>
<references/>
<!-- Keep categories at the bottom of the page below the content. -->
<!-- Keep categories at the bottom of the page below the content. -->
{{MonsterNavbox}}
{{MonsterNavbox}}
[[Category:Monsters]]
[[Category:Monsters]]
[[Category:Hostile Monsters]]
[[Category:Hostile Monsters]]
Line 60: Line 79:
[[Category:Node Monsters]]
[[Category:Node Monsters]]
[[Category:Rare Monsters]]
[[Category:Rare Monsters]]
[[Category:Non-Canon]]