Good People: Difference between revisions

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|name='''Z-96 & Z-779'''
|name='''Z-96 & Z-779'''
“Good People"
“Good People"
|image=Placeholder.png
|image=<gallery>
Placeholder.png|Z-96
Placeholder.png|Z-779
</gallery>
|attack=Hides behind doors with identical numbers, attacking players who open them
|attack=Hides behind doors with identical numbers, attacking players who open them
|location=[[Hadal Blacksite]]
|location=[[Hadal Blacksite]]

Revision as of 22:28, 28 May 2024


The Z-96 & Z-779 duo, dubbed "Good People", is a threat in Pressure, acting as a common hazard found in the Hadal Blacksite.

Appearance

Good People is a duo of two monsters, Z-96 and Z-779. While Z-779 has no physical appearance due to it being an AI program, Z-96 is a conglomoration of human flesh formed into a large mass and adorned with a weathered grey mask. Z-96 has two lengthy bone-like arms with three large claws in place of fingers on each hand.

Mechanics

In rooms with multiple doors, there is a chance for Good People to generate. One or more doors will be occupied by Z-96, with Z-779 displaying the number of the next door on the door's navi-path. If a player opens a door inhabited by Z-96 it will attack them, changing the navi-path and locking the door.

Notes

  • False doors can generate in rooms that require Keycards.
  • A door inhabited by Z-96 will have several visual and audio cues to indicate that it should not open. These include breathing, growling sounds, and sparks coming from said door's navi-path.
  • If a node monster passes through a room with false doors generated, all false doors in its path will change to their revealed state, and the correct door's navi-path will turn off.
  • False doors cannot spawn underwater or in flooded rooms, unless the correct door is at the surface.

The Ridge

For more information, see: The Ridge

The Ridge completely lacks door numbers, so it is only possible to tell whether or not a door is safe by listening for Z-96's audio.

Strategy

The best way to avoid being tricked by Good People is to be cautious of which door you choose in rooms with multiple working doors. Standing next to a door and listening for audio cues can help you make sure that you don't open a false door. If you can hear breathing, growling, or shifting then it means that Z-96 is behind the door. A way to counter it at a distant is watching the door number for sparks.

Documents

Main Article: Documents/Good People

Gallery

Trivia

  • Good People was originally named The Tricksters, but it was changed to avoid the "boring naming convention" of DOORS.[1]
    • 'Good People' was partly inspired by a dream YourFriendZeal had, which was when he changed its name.[2]
  • Z-96 was originally a standalone item known as the Mask of Sadness before being forced onto a researcher by Sebastian Solace and assimilating 108 researchers.
    • The Mask of Sadness was originally intended to be used for infiltration tactics.[3]
  • Z-96 and Z-779 are most likely references to SCP-035 and SCP-079 respectively.
  • Z-779 was once an AI that gained sentience, finding passion in making art, however, it was later trapped in a hard-drive and used by Urbanshade to mine Roblux Crypto Currency.[4] [5]
    • Z-779 intentionally dog whistles Z-96 to a door in order to try and stop the player from leaving the blacksite, afraid of returning to being used as a Roblux miner if the player is successful.[6][7]
    • Z-779 enjoys creating landscape art.[8]
  • Z-779 has a high regard of Sebastian Solace as he was the one to connect it to the network.[9]

Citations