Grand Encounters: Difference between revisions

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'''Grand Encounters''' are special types of encounters in [[Pressure]].
'''Grand Encounters''' are large-scale encounters in [[Pressure]], happening at set intervals and requiring the player to complete a set of tasks before proceeding.
__TOC__

== Overview ==
== Overview ==
During a run, the player will encounter two grand encounters. The first grand encounter begins randomly around room 60-80 and is randomised, and the second grand encounter begins after the end of [[The Ridge]].
Grand Encounters differ a lot from normal encounters due to their size, requiring the player to do a specific task before being able to continue their run. The player will encounter 2 during their run, an easier version of one at Room 50, and a harder version of one after [[The Ridge]]. The Grand Encounter is chosen randomly, adding variety to Pressure Runs.

The second grand encounter, also known as the Ending Encounter, is scripted and will always be the same regardless of the run. After completing the ending encounter, the player will be safe from all monsters and the run will complete after they leave the [[Hadal Blacksite]].
== Grand Encounters ==
Below are descriptions of all of the Grand Encounters currently in Pressure.
=== Searchlights ===
{{Further|Searchlights}}
During the [[Searchlights]] grand encounter, the player is tasked with repairing a set number of generators in an open area while avoiding being spotted by the Searchlights. The amount of generators required changes depending on how many players are alive in the run, starting at 5 and increasing.

Each generator is repaired through a short quick-time event requiring the player to click in time with the cursor overlapping a highlighted area. Clicking while the cursor is not overlapping the highlighted area will result in the player being shocked for 5 damage and cancelling the minigame.


Before the grand encounter, there are two rooms with generators that must be repaired before entering, accompanied by a radio message from HQ regarding the situation.
== List of Grand Encounters ==
== Ending Encounter ==
* [[Searchlights]]
[[Category:Game Mechanics]]
* [[April Fools Event 2024#The Schoolhouse|The Schoolhouse]]
[[Category:Grand Encounters]]
<!-- The Schoolhouse should remain last. When adding a new Grand Encounter, place it above The Schoolhouse. -->

Revision as of 11:22, 8 July 2024

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Grand Encounters are large-scale encounters in Pressure, happening at set intervals and requiring the player to complete a set of tasks before proceeding.

Overview

During a run, the player will encounter two grand encounters. The first grand encounter begins randomly around room 60-80 and is randomised, and the second grand encounter begins after the end of The Ridge.

The second grand encounter, also known as the Ending Encounter, is scripted and will always be the same regardless of the run. After completing the ending encounter, the player will be safe from all monsters and the run will complete after they leave the Hadal Blacksite.

Grand Encounters

Below are descriptions of all of the Grand Encounters currently in Pressure.

Searchlights

For more information, see: Searchlights

During the Searchlights grand encounter, the player is tasked with repairing a set number of generators in an open area while avoiding being spotted by the Searchlights. The amount of generators required changes depending on how many players are alive in the run, starting at 5 and increasing.

Each generator is repaired through a short quick-time event requiring the player to click in time with the cursor overlapping a highlighted area. Clicking while the cursor is not overlapping the highlighted area will result in the player being shocked for 5 damage and cancelling the minigame.

Before the grand encounter, there are two rooms with generators that must be repaired before entering, accompanied by a radio message from HQ regarding the situation.

Ending Encounter