Health: Difference between revisions
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|description=Health represents the amount of damage a player can withstand before dying.
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'''Health''' is a core mechanic in [[Pressure]],
▲'''Health''' is a core mechanic in [[Pressure]], telling players how much damage they can take before [[Death]].
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== Overview ==
The player's diving gear mask also becomes visibly cracked.
=== Death Screen ===
When a player's health reaches 0, they die, and a Death Screen appears. The player is then shown a document regarding the [[Monsters|monster]] they died to, as well as a result document for their expedition.
{{further|Death}}
=== Reviving ===
Upon dying, the player is presented with the option to revive themselves for tokens {{Tokens}} or Robux. After using a revive, the player respawns in the last opened room with full health.
{{further|Revives}}
== Gallery ==
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Latest revision as of 21:15, 26 June 2024
Health is a core mechanic in Pressure, determining how much damage players can survive before dying.
Overview
Player health is displayed at the bottom left side of the screen, and all players start with 100 HP. As the player loses HP, the health meter becomes increasingly redder, and a skull starts to appear. The player's diving gear mask also becomes visibly cracked.
Players are able to regain lost HP with items like the Medkit or the Party Special.
Death Screen
When a player's health reaches 0, they die, and a Death Screen appears. The player is then shown a document regarding the monster they died to, as well as a result document for their expedition.
Reviving
Upon dying, the player is presented with the option to revive themselves for tokens or Robux. After using a revive, the player respawns in the last opened room with full health.
Gallery
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The icon that shows your current health.