Hiding: Difference between revisions
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== Cleithrophobia == |
== Cleithrophobia == |
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Cleithrophobia can be triggered when players hide in a hiding spot for too long. This forces them to exit the hiding spot and temporarily prevents them from hiding until calmed down. Cleithrophobia is not present in the first 5 rooms, meaning players can hide infinitely in those duration. |
Cleithrophobia can be triggered when players hide in a hiding spot for too long. This forces them to exit the hiding spot and temporarily prevents them from hiding until calmed down. Cleithrophobia is not present in the first 5 rooms, meaning players can hide infinitely in those duration. |
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[[Category:Game Mechanics]] |
Revision as of 05:39, 4 July 2024
Hiding is an important game mechanic in Pressure, allowing players to hide against threats from certain Monsters.
Overview
Hiding can be done by going into hiding spots. These hiding spots occasionally may be inhabited by the Puddles of Void-Mass. Only one player can go into a hiding spot at any given time.
Hiding Spots
Here is a list of current all hiding spots:
- Locker
Players can also hide by escaping the Monsters line of sight. This can usually be done by going into vents, siderooms, or hiding behind tables. This method may not work for every Monster, especially Pandemonium.
Cleithrophobia
Cleithrophobia can be triggered when players hide in a hiding spot for too long. This forces them to exit the hiding spot and temporarily prevents them from hiding until calmed down. Cleithrophobia is not present in the first 5 rooms, meaning players can hide infinitely in those duration.