Chainsmoker: Difference between revisions

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== Appearance ==
Chainsmoker resembles a heavily malformed green blobfish, with a bulbous green nose, black eye sockets, and green smoke coming from its mouth. Its features are distorted, with its open mouth taking up the majority of its face. Chainsmoker is constantly enveloped in a green smoke, obscuring everything aside from its face. Chainsmoker's face will always be facing the player, regardless of where they view it.
 
Chainsmoker is constantly enveloped in a green smoke, obscuring everything aside from its face. Chainsmoker's face will always be facing the player, regardless of where they view it.
== Mechanics ==
Chainsmoker has a chance to spawn if the player’s current or previous room has a valid [[Hiding#Hiding Spots|hiding spot]]. When Chainsmoker spawns, nearby electronics will flicker briefly and Chainsmoker will begin advancing. When Chainsmoker is close enough to the player it will start screeching loudly, signaling for players to hide.
 
Before Chainsmoker reacher the player's current room, it will begin emitting green smoke that induces [[Hiding#Cleithrophobia|cleithrophobia]], forcing players to hide later than usual. When Chainsmoker rushes through the room, all players in its lineout of sighttheir willhiding bespots instantlyafter killed.a Players who [[Hiding|hide]] inshortened time or escape Chainsmoker's line of sight before it passes through will be safe.
 
When Chainsmoker rushes through the room, all players in its line of sight will be instantly killed. Players who [[Hiding|hide]] in time or escape Chainsmoker's line of sight before it passes through will be safe.
=== Notes ===
* After a player spends a set amount of time in a room, there is a chance for Chainsmoker or any other [[Monsters#Node Monsters|node monster]] to spawn. This is called a timer spawn.
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