Chainsmoker

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Z-283-Chainsmoker, codenamed "Chainsmoker" is a monster in Pressure, acting as a rare threat found in the Hadal Blacksite and a variant of The Angler.

Appearance

Chainsmoker resembles a heavily malformed green blobfish with a bulbous green nose, black eye sockets, and green smoke from his mouth. His features are distorted, with his open mouth covering most of his face.

Chainsmoker is constantly enveloped in the green smoke which emanates from its gaping mouth, obscuring everything aside from his face. Chainsmoker's face will always face the player, regardless of where they view him from.

Mechanics

Chainsmoker can spawn if the player's current or previous room has a valid hiding spot. When Chainsmoker spawns, nearby electronics will flicker briefly, and Chainsmoker will begin advancing. When Chainsmoker is far from the player, he will start emitting noise that can be described as chain rattling, alongside screeching semi-loudly when he gets close to the player, signaling players to hide.

Chainsmoker's raycast goes towards the players head, and will not teleport anyone whose head is fully submerged.

Before Chainsmoker reaches the player's current room, he will emit green smoke that induces cleithrophobia, forcing players out of their hiding spots much earlier.

Chainsmoker is significantly slower than the other Angler variants; being the slowest node entity overall, with Pandemonium being in second place.

When Chainsmoker rushes through the room, all players in his line of sight will be instantly teleported to a unique death location that will kill them when it is completed. Players who hide in time or escape Chainsmoker's line of sight before he passes through will be safe.

Notes

  • After a player spends a set amount of time in a room, there is a chance for Chainsmoker or any other node monster to spawn. This is called a timer spawn.
  • Before a Chainsmoker attack, the navi-path of the next door will flicker briefly. Knowing this makes it easier to tell when Chainsmoker is coming in dark rooms or while passing through a room with Eyefestation.
  • Chainsmoker has a unique visual cue with his green smoke as well as different audio cues from Angler, making it easier to know if Chainsmoker is attacking.

The Ridge

For more information, see: The Ridge

Chainsmoker spawns more frequently in the ridge and will not be accompanied by visual cues besides green smoke. Due to the constant light flickering in the ridge, players must rely on auditory cues to tell when a Chainsmoker attack occurs. Chainsmoker's attacking cues happen earlier while attacking in the ridge, giving players more time to react.

Strategy

The best way to avoid Chainsmoker is to hide before he rushes through the room. Making sure not to hide too early is crucial, as Chainsmoker's smoke can force you out of your hiding spot after a very short time.

Chainsmoker moves significantly slower in comparison to the other Angler variants. The recommended time when to hide is when your screen begins to shake due to Chainsmoker's arrival; as by then, even with Chainsmoker's gas, cleitrophobia will most likely not be able to kick you out by the time Chainsmoker has passed the room. After Chainsmoker rushes through a room, the gas trail he leaves behind can be used to your advantage, as it provides some visibility in dark rooms as well as leaving a path players can follow.

Chainsmoker uses a raycasting hitbox to create his line of sight, so hiding in places that cover your character ultimately (including office cubicles, separate hallways, and vents) will work in evading Chainsmoker.

Documents

Main Article: Documents/The Angler

Gallery

Trivia

  • Chainsmoker is a variant of Angler, sharing the same core mechanic. There are multiple other variant of Angler, including Froger, Pinkie, and Blitz.
  • Chainsmoker is said to be a guy. [1]
  • The green smoke that the Chainsmoker spews is the same smoke that the Paranoia's Box emits. [2]
    • This is further reinforced by his new death screen, which prominently features the aforementioned object.
  • Chainsmoker, like Blitz, has his own unique death screen. When the player is caught by Chainsmoker, instead of a jumpscare, the player is transported to a landscape featuring a black mass in the middle of a green lake, surrounded by large chains, green fog, and various Hadal Blacksite crates floating in the liquid. In the distance is an enlarged Paranoia's Box. When the player approaches it, the box begins to open before cutting to black, and the player dies.
    • Before the August 29th, 2024 patch, Chainsmoker instead used the same jumpscare as The Angler. It was changed once again to the current one on August 30th, 2024.
  • Upon getting killed by the Chainsmoker, the player's corpse disappears.
  • If a player stays inside Chainsmoker's death screen room long enough, they can still get the achievement for surviving Chainsmoker despite dying.

Citations