Blitz: Difference between revisions
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F8ofthestars (talk | contribs) Created page with "{{Monster |name=Z-283-Blitz “Blitz” |image=Blitz.jpeg |attack=Rushes down hallways quickly, instantly killing players on contact. |location=Hadal Blacksite |damage=Instant Death |created_by=SearingCircuits |release_date=TBA |sound1='''Moving''' File:BlitzMoving.mp3 |sound2='''Attacking''' File:BlitzScreaming.mp3}} {{Quote|This one's fast, Make sure you're out of sight whenever it passes through.|- Sebastian Solace|align = left}} '''Z-283-Blitz''', codenamed..." |
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{{Monster |
{{Monster |
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|name=Z-283- |
|name='''Z-283-BLITZ''' |
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“Blitz" |
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“Blitz” |
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|image= |
|image=Placeholder.png |
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|attack= |
|attack=Quickly rushes down hallways, instantly killing any players in its line of sight |
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|location=Hadal Blacksite |
|location=[[Hadal Blacksite]] |
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|damage=Instant Death |
|damage=Instant Death |
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|created_by=SearingCircuits |
|created_by=SearingCircuits |
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|release_date=TBA |
|release_date=TBA |
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|voiced_by= |
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|sound1='''Moving''' |
|sound1='''Moving''' |
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[[File: |
[[File:ExampleAudio.mp3]] |
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|sound2='''Attacking''' |
|sound2='''Attacking''' |
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[[File: |
[[File:ExampleAudio.mp3]]}} |
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{{Quote|This one's fast, Make sure you're out of sight whenever it passes through.|- Sebastian Solace|align = left}} |
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{{#seo: |
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|description=Blitz is a reoccuring monster in Pressure, rushing down hallways extremely fast and killing players. |
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}} |
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__TOC__ |
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== Appearance == |
== Appearance == |
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Blitz resembles a heavily malformed gray viperfish |
Blitz resembles a heavily malformed gray viperfish with numerous sharp, thin teeth and three pupils in its right eye socket. Its features are distorted, with its open mouth taking up the majority of its face. Blitz is constantly obscured by a thick dark smoke, obscuring everything aside from its face. Its face will always be facing the player, regardless of where they view it. |
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Blitz is constantly obscured by a thick dark smoke, obscuring everything aside from its face. Blitz uses a billboard decal for its face, resulting in it always looking directly at the player. |
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== Mechanics == |
== Mechanics == |
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Blitz has a chance to spawn if the player’s current or previous room has a valid [[Hiding#Hiding Spots|hiding spot]]. |
Blitz has a chance to spawn if the player’s current or previous room has a valid [[Hiding#Hiding Spots|hiding spot]]. When Blitz spawns, nearby electronics will flicker briefly and Blitz will begin advancing. When Blitz is close enough to the player it will start screeching loudly, signaling for players to hide. Blitz moves extremely fast compared to Angler and other [[Monsters#Node Monsters|node monsters]]. |
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When Blitz is close enough to the player, it will start screeching loudly, signalling for players to hide. During its final screech, Blitz will rush quickly through the room, instantly killing all players in its path before disappearing after passing through. Players who [[Hiding|hide]] in time or escape its line of sight before it passes through will be safe. |
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Blitz, because of the darkness of his long life, had very poor eyesight, and could safely elude Blitz by staying away from his path. Such as a fork in the road, stairs above or below, some large room corner. |
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=== Notes === |
=== Notes === |
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* Blitz cannot spawn in [[The Control Room]]. |
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* Before a Blitz attack, the navi-path of the next door will flicker briefly. Knowing this makes it easier to tell when Blitz is coming in dark rooms or while passing through a room with [[Eyefestation]]. |
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** Blitz can still spawn in the hallways of [[Sebastian’s Shop]], but it cannot enter the shop. |
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* Blitz |
* Blitz has different audio cues compared to Angler, making it easier to know if Blitz is attacking. |
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* Here's a little trick. If the room is an l-shaped or other room with a corner, and the road is not very long, you can squat on the corner and get close to the last door, it's also a good idea to have an obstacle next to you. Blitz won't attack you. I don't know if this is intentional. |
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Blitz will spawn more frequently in [[The Ridge]], and the lights will not flicker to signal its arrival. Players have to rely on their hearing and their muscle memory instead of visual cues. While attacking in The Ridge, its sounds will be heard from a longer distance. |
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Blitz will spawn more frequently in the ridge, and will not be accompanied by any visual cues. Players are forced to rely on sound alone to know when Blitz is coming. Sound cues happen earlier while Blitz is attacking in the ridge, giving players more time to react. |
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== Strategy == |
== Strategy == |
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The best way to avoid Blitz is to hide before it rushes through the room |
The best way to avoid Blitz is to hide before it rushes through the room. Make sure to not hide too early, or you will be forced out of your hiding spot due to [[Hiding#Cleithrophobia|cleithrophobia]]. Blitz moves extremely fast compared to Angler, so be careful when timing your hiding. |
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== Documents == |
== Documents == |
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''{{Main|Documents/Angler}} |
''{{Main|Documents/The Angler}} |
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== Gallery == |
== Gallery == |
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<gallery> |
<gallery> |
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File:Placeholder.png |
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Blitz.jpeg|Blitz’ Official Art |
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File:Death angels.png|Blitz’s unused design, though repurposed for [[Death Angel]] |
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</gallery> |
</gallery> |
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== Trivia == |
== Trivia == |
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* Blitz is a variant of Angler, sharing the same basic mechanics. |
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* Blitz is a variant of Angler, sharing the same core mechanic. There are multiple other variant of Angler, including [[Chainsmoker]], [[Pinkie]], and [[Froger]]. |
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* There are multiple variants of Angler. These include [[Froger]], [[Chainsmoker]], and [[Pinkie]] These are respectively referred to in documents as Z-283-Froger, Z-283-Chainsmoker, and Z-283-Pinkie. |
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* Blitz is said to be a guy. |
* Blitz is said to be a guy. <ref>https://discord.com/channels/974102561554587738/1171542785225138176/1230083810671067166</ref> |
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== Citations == |
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* Blitz’s unused design is now used for the design of [[Death Angel]]. |
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<references/> |
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* Blitz and Chainsmoker currently use the Angler jumpscare instead of having their own. This is likely to change in the official release. |
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[[Category:Monsters]] |
[[Category:Monsters]] |
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[[Category:Hostile Monsters]] |
[[Category:Hostile Monsters]] |
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[[Category:Lethal Monsters]] |
[[Category:Lethal Monsters]] |
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[[Category:Angler Family]] |
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