Grand Encounters
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This page may contain spoilers for the ending of Pressure. Please be advised.
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Grand Encounters are large-scale encounters in Pressure, happening at set intervals and requiring the player to complete a set of tasks before proceeding.
Overview
During a run, the player will encounter two Grand Encounters, plus the Ending Encounter. In current runs, only one Grand Encounter and one variation of the Ending Encounter are available. The first Grand Encounter begins randomly around room 60-80 and is randomised, and the Ending Encounter begins after the end of The Ridge.
The Ending Encounter is scripted and will feature one Grand Encounter enemy. After completing the Ending Encounter, the player will be safe from all monsters and the run will complete after they leave the Hadal Blacksite.
Grand Encounters
Below are descriptions of all of the Grand Encounters currently in Pressure.
Searchlights
During the Searchlights Grand Encounter, the player is tasked with repairing a set number of generators in an open area while avoiding being spotted by the Searchlights. The amount of generators required changes depending on how many players are alive in the run, starting at 5 and increasing up to a maximum of 15. Each generator repaired will cause Searchlights to increase in speed. Players can hide in various unique hiding spots to avoid Searchlights (see below). Lockers can also be used to hide.
Each generator is repaired through a short quick-time event requiring the player to click in time with the cursor overlapping a highlighted area. Clicking while the cursor is not overlapping the highlighted area will result in the player being shocked for 5 damage and cancelling the minigame. The progress towards repair still occurs if the user does not input any clicks while in the minigame, however the progress is very slow.
Before the Grand Encounter, there are two rooms with generators that must be repaired before entering, accompanied by a radio message from HQ regarding the situation.
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The generator room, placed before the Grand Encounter with Searchlights to introduce players to the mechanics of repairing
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A player within the repair task minigame. The rotating red cursor must overlap with the bar before clicking to gain significant progress
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The Grand Encounter with Searchlights, where the player is tasked with repairing broken generators marked in red
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A valid hiding spot during the Grand Encounter with Searchlights. Players can hide under these boxes to avoid Searchlights
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An alternative hiding spot in the Grand Encounter with Searchlights. Players can hide under the box that is lifted up by this forklift
Ending Encounter
Searchlights
During the Ending Encounter, the player is tasked with fixing a set number of cables in the Let-Vand Zone. Searchlights will be roaming the area, increasing from 1 up to 3 as more cables get fixed. Additionally, Searchlights in the area will increase in speed as more repairs are completed.
Each cable is fixed through a short quick-time event requiring the player to click in time with the cursor overlapping a highlighted area. Clicking while the cursor is not overlapping the highlighted area will result in the player being shocked for 5 damage and cancelling the minigame.
Once all cables have been fixed, the player has to go back through the airlock they came from. During this, a Searchlight will do one final effort of capturing the player. After traversing safely, the Searchlight will momentarily try to reach the player before being stomped on by the Trenchbleeder, which somehow moved without commands.
Once returned, the player will have to follow a marked path to arrive at a nearby dock, where a submarine will surface to get the player out of the Blacksite, ending the run.