Health: Difference between revisions
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{{#seo: |
{{#seo: |
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|description=Health represents the amount of damage a player can withstand before dying. |
|description=Health represents the amount of damage a player can withstand before dying in Pressure. |
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'''Health''' is a core mechanic in [[Pressure]], determining how much damage players can survive before [[Death|dying]]. |
'''Health''' is a core mechanic in [[Pressure]], determining how much damage players can survive before [[Death|dying]]. |
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__TOC__ |
__TOC__ |
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== Overview == |
== Overview == |
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Player health is displayed at the bottom left side of the screen, and all players start with 100 HP. |
Player health is displayed at the bottom left side of the screen, and all players start with 100 HP. Players are able to regain lost HP with items like the |
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The player's diving gear mask also becomes visibly cracked. |
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Players are able to regain lost HP with items like the |
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[[Medkit]] or the [[Party Special]]. |
[[Medkit]] or the [[Party Special]]. |
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As the player loses HP, their health meter becomes increasingly redder in colour, and a skull starts to appear. The player's diving gear mask also appears visibly cracked while they are underwater. |
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=== Death Screen === |
=== Death Screen === |
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⚫ | |||
{{further|Death}} |
{{further|Death}} |
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⚫ | |||
=== Reviving === |
=== Reviving === |
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⚫ | |||
{{further|Revives}} |
{{further|Revives}} |
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⚫ | Upon dying, the player is presented with the option to revive themselves. If the player has no [[Currency#Tokens|tokens]], they will be prompted to revive for 30 Robux. After using a revive, the player will respawn in the last opened room with full health and no [[Currency#Research|research]] or [[Batteries|batteries]]. |
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== Gallery == |
== Gallery == |
Revision as of 21:43, 8 July 2024
Health is a core mechanic in Pressure, determining how much damage players can survive before dying.
Overview
Player health is displayed at the bottom left side of the screen, and all players start with 100 HP. Players are able to regain lost HP with items like the Medkit or the Party Special.
As the player loses HP, their health meter becomes increasingly redder in colour, and a skull starts to appear. The player's diving gear mask also appears visibly cracked while they are underwater.
Death Screen
When a player's health reaches 0, they die, and a Death Screen appears. The player is then shown a document regarding the monster they died to, as well as a result document for their expedition. In a multiplayer run, the player is also given the option to spectate the living players.
Reviving
Upon dying, the player is presented with the option to revive themselves. If the player has no tokens, they will be prompted to revive for 30 Robux. After using a revive, the player will respawn in the last opened room with full health and no research or batteries.
Gallery
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The icon that shows your current health.