Heavy Containment
From Pressure Wiki
Heavy Containment is a room type in Pressure, consisting primarily of tall, wide hallways and containment cells keeping Monsters secure.
Overview
The Heavy Containment room type features mainly large, long hallways, with heavy blast doors acting as transitions between rooms.
At the start and end of each Heavy Containment section, there is a security checkpoint, requiring a purple Keycard to open and progress.
In Heavy Containment, there are often many side rooms, mostly comprised of containment cells securing the blacksite's hazards. Containment chambers can also be seen emptied or with opened blast doors, indicating they were breached during the containment failure caused by Sebastian Solace.
Unique Features
For more information, see: Easter Eggs
- In some containment chamber observation rooms, documents can spawn, providing information on the entities within the chamber.
- Some notable rooms in Heavy Containment include: The Educator's containment chamber, Paranoia's Box, and the entrance to Rooms.
- Some rooms may contain slash marks and broken pipes, which can shoot out steam at the player.
Gallery
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Example of a containment room located in Heavy Containment
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Entrance to the Heavy Containment rooms
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A chamber containing the Upper-Class Coffin
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A chamber containing the DeLorean Time Machine from Back to the Future
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A side room containing Stan and James, a reference to the Identity Fraud ROBLOX game
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A room with broken glass, insinuating that something broke in, or out
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A chamber, presumably containing fragments of the Mindscape
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A chamber holding a gigantic flesh monster
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A chamber containing multiple straight white lines.
Trivia
- Most objects in containment cells are easter eggs referencing other games.
- The Heavy Containment room type is inspired by the Heavy Containment Zone in SCP - Containment Breach.
Citations
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