Game Mechanics: Difference between revisions
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'''Game Mechanics''' are core functions and features in [[Pressure]]. Below is a list of all game mechanics. |
'''Game Mechanics''' are core functions and features in [[Pressure]]. Below is a list of all game mechanics. |
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== General Mechanics == |
== General Mechanics == |
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* [[Puzzles]] |
* [[Puzzles]] |
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* [[Environmental Hazards]] |
* [[Environmental Hazards]] |
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* [[Anticipation]] |
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* [[Shops]] |
* [[Shops]] |
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* [[Easter Eggs]] |
* [[Easter Eggs]] |
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* [[Revives]] |
* [[Revives]] |
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* [[Controls]] |
* [[Controls]] |
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* [[Achievements]] |
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* [[Hiding]] |
* [[Hiding]] |
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* [[Looting]] |
* [[Looting]] |
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* [[Currency]] |
* [[Currency]] |
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* [[Death]] |
* [[Death]] |
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* [[Cosmetics]] |
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* [[Codes]] |
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* [[Gamepasses]] |
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{{MechanicsNavbox}} |
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[[Category:Game Mechanics]] |
[[Category:Game Mechanics]] |
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[[Category:List Pages]] |
[[Category:List Pages]] |
Latest revision as of 05:08, 18 August 2024
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Please feel free to edit this page to contribute. |
Game Mechanics are core functions and features in Pressure. Below is a list of all game mechanics.
General Mechanics
General Mechanics are mechanics that relate to gameplay.
Player Mechanics
Player Mechanics are mechanics directly related to the player and functions that they can utilise.
- Health
- Revives
- Controls
- Achievements
- Hiding
- Looting
- Documents
- Currency
- Death
- Cosmetics
- Codes
- Gamepasses
GAME MECHANICS | ||||
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