Keycard: Difference between revisions
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{{Item
|name='''Keycard'''
|image=
|type=Consumable
|usage=Used to unlock the door to the next room
|uses= One-time use}}
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** Purple keycards enable you to open a door within a room, or open double doors transitioning into the Heavy Containment roomtype.
** Orange keycards work exactly the same as the default blue keycards except they are exclusive to the Ridge.
* Keycards, except the orange keycard, will consecutively sound a windchime if they are not found after a certain amount of time that being 35 seconds.
** They also emit a low buzzing sound if you're close enough, making it easier to track down without opening drawers or item lockers.
* In larger locked rooms, there will be multiple keycard spawns.
== Gallery ==
<gallery>
Old Keycard.png|An older version of the '''Keycard'''.
</gallery>
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[[Category:Items]]
[[Category: Consumables]]
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Latest revision as of 19:24, 21 June 2024
The Keycard is a type of item in Pressure that can be found in the Hadal Blacksite.
Description & Usage
Keycards are used to open locked doors throughout the Blacksite.
Obtainment
Keycards can commonly be found in item spots inside of the Hadal Blacksite.
Notes
- There are two other types of keycards: the purple keycard and the orange keycard.
- Purple keycards enable you to open a door within a room, or open double doors transitioning into the Heavy Containment roomtype.
- Orange keycards work exactly the same as the default blue keycards except they are exclusive to the Ridge.
- Keycards, except the orange keycard, will consecutively sound a windchime if they are not found after a certain amount of time that being 35 seconds.
- They also emit a low buzzing sound if you're close enough, making it easier to track down without opening drawers or item lockers.
- In larger locked rooms, there will be multiple keycard spawns.
Gallery
-
An older version of the Keycard.
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