Keycard: Difference between revisions
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** Purple keycards enable you to open a door within a room, or open double doors transitioning into the Heavy Containment roomtype. |
** Purple keycards enable you to open a door within a room, or open double doors transitioning into the Heavy Containment roomtype. |
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** Orange keycards work exactly the same as the default blue keycards except they are exclusive to the Ridge. |
** Orange keycards work exactly the same as the default blue keycards except they are exclusive to the Ridge. |
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* Keycards, except the orange keycard, will consecutively sound a windchime if they are not found after a certain amount of time. |
* Keycards, except the orange keycard, will consecutively sound a windchime if they are not found after a certain amount of time that being 35 seconds. |
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** They also emit a low buzzing sound if you're close enough, making it easier to track down without opening drawers or item lockers. |
** They also emit a low buzzing sound if you're close enough, making it easier to track down without opening drawers or item lockers. |
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* In larger locked rooms, there will be multiple keycard spawns. |
* In larger locked rooms, there will be multiple keycard spawns. |
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== Gallery == |
== Gallery == |
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<gallery> |
<gallery> |
Latest revision as of 19:24, 21 June 2024
The Keycard is a type of item in Pressure that can be found in the Hadal Blacksite.
Description & Usage
Keycards are used to open locked doors throughout the Blacksite.
Obtainment
Keycards can commonly be found in item spots inside of the Hadal Blacksite.
Notes
- There are two other types of keycards: the purple keycard and the orange keycard.
- Purple keycards enable you to open a door within a room, or open double doors transitioning into the Heavy Containment roomtype.
- Orange keycards work exactly the same as the default blue keycards except they are exclusive to the Ridge.
- Keycards, except the orange keycard, will consecutively sound a windchime if they are not found after a certain amount of time that being 35 seconds.
- They also emit a low buzzing sound if you're close enough, making it easier to track down without opening drawers or item lockers.
- In larger locked rooms, there will be multiple keycard spawns.
Gallery
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An older version of the Keycard.
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