Keycard: Difference between revisions
From Pressure Wiki
Content deleted Content added
F8ofthestars (talk | contribs) →Trivia: added ref |
m →Notes |
||
(24 intermediate revisions by 7 users not shown) | |||
Line 1:
{{Item
|name='''Keycard'''
|image=
|type=
|
▲|usage=Used to unlock the door to the next room.
|release_date=July 7th, 2024}}
<!-- Keep SEO descriptions under 100 characters. -->
{{#seo:
|description=Keycards are a type of item found in Pressure, used to unlock doors.
}}
<!-- Please keep infoboxes and templates spaced out for ease of editing. -->
The '''Keycard''' is a type of
▲The '''Keycard''' is a type of consumable that can be found in the [[Hadal Blacksite]].
__TOC__
== Description & Usage ==
Keycards are used to open locked doors throughout the Blacksite.
=== Obtainment ===
Keycards can commonly be found in [[Looting|item spots]] inside of the [[Hadal Blacksite]].
=== Notes ===
* There are two other types of keycards: A purple keycard and an orange keycard.
** Purple keycards enable you to open locked doors within rooms, such as the double doors at the entrance and exit of the [[Heavy Containment]] room type.
* Keycards will emit a low jingling sound if they are not found in a certain amount of time.▼
** Orange keycards work exactly the same as the default blue keycards, except they display no door number are exclusive to [[The Ridge]].
* Doors that require a keycard will display their navi-path in a light blue color.
▲* Keycards, except the orange keycard, will occasionally emit a
** They also emit a low buzzing sound if you're close enough, making it easier to track down without opening drawers or item lockers.
* In larger locked rooms, there will be multiple keycard spawns.
** It is possible for 2 or more keycards to be spawned in the same room. Both keycards are functional and can be used to open a locked door.
* Keycards will automatically be equipped in the player's hand once picked up.
* Picking up a keycard will not remove it from its item spot, allowing other players to also take it.
* Once a keycard is successfully used, it will disappear from all players' inventories.
== Gallery ==
<gallery>
Old Keycard.png|An older version of the '''Keycard'''.
</gallery>
<!-- Keep categories at the bottom of the page below the content. -->
{{ItemNavbox}}
[[Category:
[[Category: Consumables]]
|
Latest revision as of 11:52, 25 August 2024
The Keycard is a type of item in Pressure that can be found in the Hadal Blacksite.
Description & Usage
Keycards are used to open locked doors throughout the Blacksite.
Obtainment
Keycards can commonly be found in item spots inside of the Hadal Blacksite.
Notes
- There are two other types of keycards: A purple keycard and an orange keycard.
- Purple keycards enable you to open locked doors within rooms, such as the double doors at the entrance and exit of the Heavy Containment room type.
- Orange keycards work exactly the same as the default blue keycards, except they display no door number are exclusive to The Ridge.
- Doors that require a keycard will display their navi-path in a light blue color.
- Keycards, except the orange keycard, will occasionally emit a windchime sound if they are not found after 35 seconds.
- They also emit a low buzzing sound if you're close enough, making it easier to track down without opening drawers or item lockers.
- In larger locked rooms, there will be multiple keycard spawns.
- It is possible for 2 or more keycards to be spawned in the same room. Both keycards are functional and can be used to open a locked door.
- Keycards will automatically be equipped in the player's hand once picked up.
- Picking up a keycard will not remove it from its item spot, allowing other players to also take it.
- Once a keycard is successfully used, it will disappear from all players' inventories.
Gallery
-
An older version of the Keycard.
ITEMS | ||||||
---|---|---|---|---|---|---|
|