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|description=Revives allow players to continue their run in Pressure. Reviving costs Tokens or Robux.
|description=Revives allow players to continue their run in Pressure. Reviving costs Tokens or Robux.
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'''Revives''' are game mechanics in [[Pressure]]. Allowing players to come back into the game after death.
'''Revives''' are a game mechanic in [[Pressure]], allowing players to come back into the game after death.


== Overview ==
== Overview ==
Revives are available after a player has died. Upon death, they will be spectating an alive teammate. If no teammates are alive/in a solo run, the player will see a black screen.
Revives become available once a player has died. Upon [[death]], the player begins spectating an alive teammate. If no teammates are alive or it is a solo run, the player will see a black screen.


The option to Revive is available at the top of screen. Reviving a player costs {{Tokens}} Tokens. a Robux alternative is also available for purchase. After Reviving, the player can continue the run starting from the room they died in.
The option to revive is available at the top left side of the screen. Reviving costs {{Tokens}} Tokens, though a [[File:Robux_2019_Logo_gold.svg|20px]] Robux alternative is also available for purchase. After reviving, the player can continue the run starting from the last opened room.


There are limitations to when a player can revive themselves. After dying, the player has 30 seconds to use a revive before the option becomes unavailable, however the timer will not go down if the player hasn't closed their documents. Players also cannot revive themselves more than 2 times, after [[The Ridge]], or if a threat is currently present.

If you die after reviving and haven't opened any doors or picked up any loose assets, a message will appears on your death and your Tokens {{Tokens}} will be refunded. However, your Tokens {{Tokens}} won't be refunded if you died to [[Documents/Environmental Hazards]] or [[Documents/Underwater Hazards]].

==Lore==
Upon the player's arrival to the Blacksite, [[Mr. Lopee]] has been noted to take a particular liking to them. [[Sebastian]] intends to stall the player, as well as any previous and upcoming prisoners attempting to retrieve the Crystal from [[The Ridge]], gathering as much data as he can to negotiate his own rescue operation from the [[Hadal Blacksite]] via a rival company against [[Urbanshade]]. Upon every new attempt by the player to reach the Crystal, Mr. Lopee is responsible for resurrecting the player, giving them an indefinite number of attempts to do so. Thus, the player is forcibly stuck in a looping cycle of death and revival until they successfully retrieve the Crystal and escape The Ridge and, ultimately, the Hadal Blacksite.

It is apparent that Mr. Lopee holds some power over Sebastian, notably from Sebastian's disgruntled attitude upon being forced to retrieve the player's items for them when purchased from the Pre-Round [[Shops]]. Sebastian is also forced to hide Mr. Lopee's Urbanshade document when the player dies from Mr. Lopee, claiming that they are unable to show it to the player.

Despite Tokens {{Tokens}} being available to purchase through the Shop from Sebastian using Kroner {{Kroner}}, Tokens {{Tokens}} are redeemed via Mr. Lopee in exchange for the player's early revival.
== Gallery ==
== Gallery ==
<gallery>
<gallery>
Placeholder.png|Revive button.
Revive.png|Revive button.
Reviveexpired.png|Expired revive button after waiting 30 seconds.
Refund.png|Refund Message.
</gallery>
</gallery>


{{MechanicsNavbox}}
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]

Latest revision as of 06:53, 23 August 2024

Revives are a game mechanic in Pressure, allowing players to come back into the game after death.

Overview

Revives become available once a player has died. Upon death, the player begins spectating an alive teammate. If no teammates are alive or it is a solo run, the player will see a black screen.

The option to revive is available at the top left side of the screen. Reviving costs Ferryman's Quarter Tokens, though a Robux alternative is also available for purchase. After reviving, the player can continue the run starting from the last opened room.

There are limitations to when a player can revive themselves. After dying, the player has 30 seconds to use a revive before the option becomes unavailable, however the timer will not go down if the player hasn't closed their documents. Players also cannot revive themselves more than 2 times, after The Ridge, or if a threat is currently present.

If you die after reviving and haven't opened any doors or picked up any loose assets, a message will appears on your death and your Tokens Ferryman's Quarter will be refunded. However, your Tokens Ferryman's Quarter won't be refunded if you died to Documents/Environmental Hazards or Documents/Underwater Hazards.

Lore

Upon the player's arrival to the Blacksite, Mr. Lopee has been noted to take a particular liking to them. Sebastian intends to stall the player, as well as any previous and upcoming prisoners attempting to retrieve the Crystal from The Ridge, gathering as much data as he can to negotiate his own rescue operation from the Hadal Blacksite via a rival company against Urbanshade. Upon every new attempt by the player to reach the Crystal, Mr. Lopee is responsible for resurrecting the player, giving them an indefinite number of attempts to do so. Thus, the player is forcibly stuck in a looping cycle of death and revival until they successfully retrieve the Crystal and escape The Ridge and, ultimately, the Hadal Blacksite.

It is apparent that Mr. Lopee holds some power over Sebastian, notably from Sebastian's disgruntled attitude upon being forced to retrieve the player's items for them when purchased from the Pre-Round Shops. Sebastian is also forced to hide Mr. Lopee's Urbanshade document when the player dies from Mr. Lopee, claiming that they are unable to show it to the player.

Despite Tokens Ferryman's Quarter being available to purchase through the Shop from Sebastian using Kroner Kroner, Tokens Ferryman's Quarter are redeemed via Mr. Lopee in exchange for the player's early revival.

Gallery



GAME MECHANICS
General Mechanics
MonstersGrand EncountersItemsPuzzlesEnvironmental HazardsAnticipationShopsEaster Eggs
Player Mechanics
HealthRevivesControlsAchievementsHidingLootingDocumentsCurrencyDeathCosmeticsGamepasses