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{{#seo:
|description=Shops are importanta crucial game mechanic in Pressure, allowing players to buy items for their run.
}}
'''Shops''' are an important game mechanicsmechanic in [[Pressure]], allowing players to exchangebuy [[CurrencyItems]] in exchange for [[ItemsCurrency]] to assist them in their run.
 
__TOC__
== Overview ==
There are currently 23 different shops in [[Pressure]]the game, those being the Pre-RoundCurrency Shop, (also knownthe as Dead DropsPre-Round Shop) and Sebastian's Shop.
 
== Currency Shop ==
[[File:Currency Shop.png|thumb|200x200px|right|The currency shop]]
The Currency Shop is accessible to any players at the [[Submarine Bay]]. The shop allows players to buy {{Kroner}} Kroners and {{Tokens}} Ferryman Tokens in exchange for [[File:Robux_2019_Logo_gold.svg|20px]] Robux and {{Kroner}}.
 
=== Items Available In Currency Shop ===
==== Kroner ====
*'''300 {{Kroner}} Kroner''': 50 [[File:Robux_2019_Logo_gold.svg|20px]] Robux
*'''750 {{Kroner}} Kroner''': 100 [[File:Robux_2019_Logo_gold.svg|20px]] Robux
*'''2500 {{Kroner}} Kroner''': 325 [[File:Robux_2019_Logo_gold.svg|20px]] Robux
*'''5000 {{Kroner}} Kroner''': 600 [[File:Robux_2019_Logo_gold.svg|20px]] Robux
*'''10000 {{Kroner}} Kroner''': 1100 [[File:Robux_2019_Logo_gold.svg|20px]] Robux
 
==== Ferryman Tokens ====
*'''1 {{Tokens}} Ferryman Token''': 200 {{Kroner}} Kroner
*'''5 {{Tokens}} Ferryman Tokens''': 900 {{Kroner}} Kroner
*'''15 {{Tokens}} Ferryman Tokens''': 2500 {{Kroner}} Kroner
 
== Pre-Round Shop ==
[[File:PlaceholderPre Round Shop.pngPNG|thumb|200x200px|right|The pre-round shop]]
The Pre-Round Shop, isalso availableknown toas playersDead-Drop Shop, appears at the start of a run, allowing players to buy aup coupleto [[Items]]2 asdifferent boostsitems forand their3 runbatteries in exchange for {{Kroner}} Kroner. The Pre-Round Shop becomes available after the player's first [[Death]]. [[Items]] purchased in this shop will beare given to the player at the landing zone in a dead-drop.
 
=== Items Available In Pre-Round Shop ===
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*'''[[Batteries]]''': 25 {{Kroner}} Kroner
 
Some items are lockedunavailable foruntil purchasethe untilplayer unlocks a specific [[Achievements|achievement]] is done:
*'''[[Lantern]]''': 50 {{Kroner}} Kroner (Unlocked after getting [[Achievements|Uneasy Alliance]])
*'''[[Flash Beacon]]''': 75 {{Kroner}} Kroner (Unlocked after getting [[Achievements|+ENRAGED]])
*'''[[Medkit]]''': 50 {{Kroner}} Kroner (Unlocked after getting [[Achievements|:3]])
*'''[[The Necrobloxicon]]''': 150 {{Kroner}} Kroner (Unlocked after getting [[Achievements|Got The Worm]])
*'''[[Notebook]]''': 400150 {{Kroner}} Kroner (Unlocked after getting [[Achievements|Grade A Student]])
**'''[[Splorglight]]''': 201 {{Kroner}} Kroner (Unlocked alongside the [[Notebook]])
*'''[[Gummylight]]''': 200 {{Kroner}} Kroner (Unlocked after getting [[Achievements|Hi Again]])
*'''[[Blacklight ]]''': N/A100 {{Kroner}} Kroner (Unlocked after getting [[Achievements|We Die In The Dark]])
**'''[[SplorglightHand-Cranked Flashlight]]''': 201125 {{Kroner}} Kroner (Unlocked alongsideafter thegetting [[NotebookAchievements|Pardoned]])
 
== Sebastian's Shop ==
[[File:PlaceholderSebastian Shop.pngPNG|thumb|200x200px|right|Sebastian in his shop]]
Sebastian's Shop isspawns availablebetween to players around roomrooms 4548 to 5552 in a run. ItWhen isplayers momentarilyenter lockedthe behindroom awith ventthe beforeshop, beingit openedis blocked by a vent, which [[Sebastian Solace]], allowing playersopens to buylet athem couplein. [[Items]]This asshop boostsallows forplayers theirto runpurchase [[Items]] in exchange for {{Research}} Research. There are always only 5 different [[Items]] inavailable thisfor shop have limited quantitiespurchase, except for the [[Batteries]], of which there are infinite.
 
=== Items Randomly Available In Sebastian's Shop ===
Some items have a random chance to be sold in the shop:
*'''[[Flashlight]]''': 200 {{Research}} Research
*'''[[Code BreacherFlashlight]]''': 150 {{Research}} Research
*'''[[LanternCode Breacher]]''': 200100 {{Research}} Research
*'''[[Flash BeaconLantern]]''': 250150 {{Research}} Research
*'''[[MedkitFlash Beacon]]''': 250200 {{Research}} Research
*'''[[FlashlightMedkit]]''': 200 {{Research}} Research
*'''[[Blacklight]]''': 400 {{Research}} Research
 
Some items are guaranteed to be sold in the shop:
*'''[[Batteries]]''': 7550 {{Research}} Research
*'''[[Hand-Cranked Flashlight]]''': 600500 {{Research}} Research
*'''[[Documents/Sebastian Solace|Sebastian's Documents]]''': 1000 {{Research}} Research
 
Some [[Items|rare items]] have a raresmall chance to appear in the shop, called [[Items|rare items]]:
*'''[[The Necrobloxicon]]''': 400666 {{Research}} Research
*'''[[Gummylight]]''': N/A300 {{Research}} Research
 
{{MechanicsNavbox}}
[[Category: Game Mechanics]]
[[Category: Locations]]

Latest revision as of 07:45, 10 August 2024

Shops are an important game mechanic in Pressure, allowing players to buy Items in exchange for Currency to assist them in their run.

Overview

There are currently 3 different shops in the game, those being the Currency Shop, the Pre-Round Shop and Sebastian's Shop.

Currency Shop

The currency shop

The Currency Shop is accessible to any players at the Submarine Bay. The shop allows players to buy Kroner Kroners and Ferryman's Quarter Ferryman Tokens in exchange for Robux and Kroner.

Items Available In Currency Shop

Kroner

  • 300 Kroner Kroner: 50 Robux
  • 750 Kroner Kroner: 100 Robux
  • 2500 Kroner Kroner: 325 Robux
  • 5000 Kroner Kroner: 600 Robux
  • 10000 Kroner Kroner: 1100 Robux

Ferryman Tokens

  • 1 Ferryman's Quarter Ferryman Token: 200 Kroner Kroner
  • 5 Ferryman's Quarter Ferryman Tokens: 900 Kroner Kroner
  • 15 Ferryman's Quarter Ferryman Tokens: 2500 Kroner Kroner

Pre-Round Shop

The pre-round shop

The Pre-Round Shop, also known as Dead-Drop Shop, appears at the start of a run, allowing players to buy up to 2 different items and 3 batteries in exchange for Kroner Kroner. The Pre-Round Shop becomes available after the player's first Death. Items purchased in this shop are given to the player at the landing zone in a dead-drop.

Items Available In Pre-Round Shop

Some items are unavailable until the player unlocks a specific achievement:

Sebastian's Shop

Sebastian in his shop

Sebastian's Shop spawns between rooms 48 to 52 in a run. When players enter the room with the shop, it is blocked by a vent, which Sebastian Solace opens to let them in. This shop allows players to purchase Items in exchange for Research Research. There are always only 5 different Items available for purchase, except for the Batteries, of which there are infinite.

Items Available In Sebastian's Shop

Some items have a random chance to be sold in the shop:

Some items are guaranteed to be sold in the shop:

Some rare items have a small chance to appear in the shop:



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