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(Created page with "{{Monster |name='''Death Angel'' “Death Angel" |image=Placeholder.png |attack= Moves down the hallways extremely slowly, instantly killing players on contact. Will try to force its way into lockers. |location=Hadal Blacksite |damage=Instant Death |created_by=YourFriendZeal |release_date=TBA ||voiced_by= |sound1='''Riser 1''' File:ExampleAudio.mp3 |sound2='''Riser 2''' File:ExampleAudio.mp3 |sound3='''Jumpscare''' File:ExampleAudio.mp3}} <!-- The monste...")
 
(Undo revision 1460 by SolelyTato (talk): we don’t use bullet points in infoboxes)
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{{Monster
{{Monster
|name='''Death Angel''
|name=
“Death Angel"
'''“Death Angel"'''
|image=Placeholder.png
|image=File:Death_angels.png
|attack= Moves down the hallways extremely slowly, instantly killing players on contact. Will try to force its way into lockers.
|attack=Slowly moves down hallways, instantly killing any players in its line of sight and initiating a minigame with players hiding in lockers
|location=[[Hadal Blacksite]]
|location=[[Hadal Blacksite]]
|damage=Instant Death
|damage=Instant Death
|created_by=YourFriendZeal
|created_by=YourFriendZeal
|release_date=TBA
|release_date=TBA
||voiced_by=
|sound1='''Riser 1'''
|sound1='''Riser 1'''
[[File:ExampleAudio.mp3]]
[[File:ExampleAudio.mp3]]
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<!-- The monster infobox can house up to 6 sound files, just copy the sound1 parameter and change the number. -->
<!-- The monster infobox can house up to 6 sound files, just copy the sound1 parameter and change the number. -->
<!-- Keep SEO descriptions under 100 characters. -->
<!-- Keep SEO descriptions under 100 characters. -->
{{#seo:
{{#seo: Death Angel only spawns via Admin commands.
|description=Example SEO description
|description=Death Angel is an admin-exclusive monster in Pressure.
}}
}}
<!-- Please keep infoboxes and templates spaced out for ease of editing. -->
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'''Death Angel''' is a hostile admin-only spawned monster in [[Pressure]].
'''Death Angel''' is an admin-exclusive monster in [[Pressure]], only spawned through commands.
__TOC__
__TOC__
== Appearance ==
== Appearance ==
Death Angel resembles a black skull, with teeth that resemble tendrils, black eye sockets, and a devilish grin. Its lower jaw is completely detached from its skull, and the entity's overall state seems to be in a considerable state of decay.
Death Angel resembles a bluish-grey human skull with empty eye sockets, a detached smiling bottom jaw, and long tendril-like teeth. It is constantly obscured by a lingering black shadow, obscuring everything aside from its face. Death Angel will always face the player, regardless of where they view it.
== Mechanics ==
== Mechanics ==
Death Angel only spawns via Admin Commands, no matter the state of the Room. Once they spawned, the lights will begin to flicker, and Death Angel begin to slowly move down the hallway, filling rooms it passes by with pitch-black.
Death Angel is an admin-only spawn and, as such, does not spawn under normal circumstances. When Death Angel spawns, nearby electronics will flicker briefly, and Death Angel will begin slowly advancing.
Death Angel only approaches from the front and will instantly kill any player who is not inside a locker. Once Death Angel approaches the player's locker, it will instigate a minigame similar to [[Pandemonium|Pandemonium’s]], although the player has significantly less energy and lasts ~18 minutes.
=== Notes ===
* Squiddles may not be aggravated by the player standing close to them under certain specific circumstances.
** These circumstances include having to hide near a Squiddle, or having to access or unlock a door that a Squiddle is too close to.
* Certain light sources will not aggravate squiddles, these include the [[Blacklight]] and the [[Splorglight]]


Like [[Pandemonium|Pandemonium]], if Death Angel spots a player, it will advance toward them, regardless of the distance. All players in its line of sight will instantly die when Death Angel comes in contact with them in the room.

Should a player find themselves in a hiding spot as Death Angel passes, they will be forced to complete a challenging minigame, much like Pandemonium's.

Unlike Pandemonium, Death Angel does not attack the locker to drain the player's energy and will eventually leave, but not before around 18 minutes have passed.
=== Notes ===
* Death Angel does not have any movement sounds.
* A quiet song can be heard during its minigame.
* Death Angel is the slowest of all the [[Monsters#Node Monsters|node monsters]], making it possible to quickly move out of Death Angel's way before it passes through.
* Death Angel's minigame is said to last 18 minutes.<ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1240896365878579242 "its actually 18"] easyv0 on Discord, May 2024.</ref>
* It is presumed that after Death Angel's minigame, the player will not be forced out of their hiding spot, and their [[Hiding#Cleithrophobia|cleithrophobia]] will reset.
== Strategy ==
== Strategy ==
As Death Angel is incredibly slow, moving out of its attack range is possible before it passes through. When hiding from Death Angel, players should not hide too early; they will be forced out of their hiding spots due to cleithrophobia.
There is no strategy. While the Death Angel is one of the slowest to arrive; once spawned, death is almost certain.


Death Angel's minigame is exceptionally long and unforgiving, lasting 18 minutes and requiring constant focus and input. Hiding out of Death Angel's view is considerably more favorable and easy than going through the locker minigame.
No players are known to have survived the ~18-minute minigame initiated by Death Angel.


The [[Flash Beacon]] can also be used to the player's advantage as the short flash of light does not aggravate Squiddles either.
== Documents ==
== Documents ==
''{{Main|Documents/Death Angel}}''
''{{Main|Documents/Death Angel}}''

== Gallery ==
== Gallery ==
<gallery>
<gallery>
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== Trivia ==
== Trivia ==
<!-- When adding trivia, please provide a source using </ref> tags. -->
<!-- When adding trivia, please provide a source using </ref> tags. -->
* Death Angel is not a canon monster. <ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1250197137548120167 "no" in response to a question asking if Death Angel is canon.] YourFriendZeal on Discord, June 2024.</ref>
* Death Angel’s current design is said to be an unused design for [[Blitz]].
* Death Angel’s current design is said to be an unused design for [[Blitz]]. <ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1198828683566260375 "current death angel is a previous design for blitz"] hobosapien_ on Discord, January 2024.</ref>
*Death Angel is one of the slowest entities in the game, even slower than [[Chainsmoker]].
* The skull designs on [[Code Breacher|Code Breachers]] are images of Death Angel.
*Death Angel is used by Admins to prevent softlocks in the game while bug testing, and since dying to it is funny.
*Death Angel is not considered a canon monster.
*The pictures on [[Code Breacher|Code Breachers]] are Death Angels.
*Death Angel produces no audio.
== Citations ==
== Citations ==
<references/>
<references/>
<!-- Keep categories at the bottom of the page below the content. -->
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{{MonsterNavbox}}
[[Category:Monsters]]
[[Category:Monsters]]
[[Category:Hostile Monsters]]
[[Category:Hostile Monsters]]
[[Category:Lethal Monsters]]
[[Category:Node Monsters]]
[[Category:Rare Monsters]]
[[Category:Non-Canon]]

Latest revision as of 04:00, 16 June 2024


Death Angel is an admin-exclusive monster in Pressure, only spawned through commands.

Appearance

Death Angel resembles a bluish-grey human skull with empty eye sockets, a detached smiling bottom jaw, and long tendril-like teeth. It is constantly obscured by a lingering black shadow, obscuring everything aside from its face. Death Angel will always face the player, regardless of where they view it.

Mechanics

Death Angel is an admin-only spawn and, as such, does not spawn under normal circumstances. When Death Angel spawns, nearby electronics will flicker briefly, and Death Angel will begin slowly advancing.

Like Pandemonium, if Death Angel spots a player, it will advance toward them, regardless of the distance. All players in its line of sight will instantly die when Death Angel comes in contact with them in the room.

Should a player find themselves in a hiding spot as Death Angel passes, they will be forced to complete a challenging minigame, much like Pandemonium's.

Unlike Pandemonium, Death Angel does not attack the locker to drain the player's energy and will eventually leave, but not before around 18 minutes have passed.

Notes

  • Death Angel does not have any movement sounds.
  • A quiet song can be heard during its minigame.
  • Death Angel is the slowest of all the node monsters, making it possible to quickly move out of Death Angel's way before it passes through.
  • Death Angel's minigame is said to last 18 minutes.[1]
  • It is presumed that after Death Angel's minigame, the player will not be forced out of their hiding spot, and their cleithrophobia will reset.

Strategy

As Death Angel is incredibly slow, moving out of its attack range is possible before it passes through. When hiding from Death Angel, players should not hide too early; they will be forced out of their hiding spots due to cleithrophobia.

Death Angel's minigame is exceptionally long and unforgiving, lasting 18 minutes and requiring constant focus and input. Hiding out of Death Angel's view is considerably more favorable and easy than going through the locker minigame.

Documents

Main Article: Documents/Death Angel

Gallery

Trivia

  • Death Angel is not a canon monster. [2]
  • Death Angel’s current design is said to be an unused design for Blitz. [3]
  • The skull designs on Code Breachers are images of Death Angel.

Citations

  1. "its actually 18" easyv0 on Discord, May 2024.
  2. "no" in response to a question asking if Death Angel is canon. YourFriendZeal on Discord, June 2024.
  3. "current death angel is a previous design for blitz" hobosapien_ on Discord, January 2024.

MONSTERS
Main Monsters
Sebastian SolaceEyefestationPandemoniumGood PeoplePuddles of Void-MassWall DwellersSquiddles
Grand Encounters
Searchlights
Node Monsters
The AnglerPinkieBlitzChainsmokerFroger
Other Monsters
Mr. LopeeStyxThe Man from the MindscapeThe EducatorThe Multi-MonsterDeath Angel