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{{Game
{{Game
|name='''Pressure'''
|name='''Pressure'''
|image=Placeholder.png
|image=PressureGameIcon.png
|created=7th February, 2023
|created=7th February, 2023
|lastupdated=21st May, 2024
|lastupdated=9th August, 2024
|creator=[[Urbanshade: Hadal Division]]
|creator=[[Urbanshade: Hadal Division]]
|gamelink=[https://www.roblox.com/games/12411473842/ Roblox Link]
|gamelink=[https://www.roblox.com/games/12411473842/ Roblox Link]
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}}
}}
<!-- Please keep infoboxes and templates spaced out for ease of editing. -->
<!-- Please keep infoboxes and templates spaced out for ease of editing. -->
'''Pressure''' is a ROBLOX survival horror game developed by [[Urbanshade: Hadal Division]].
'''Pressure''' is a ROBLOX survival horror game developed by [[Urbanshade: Hadal Division]].

The creator and lead developer of '''Pressure''' is Zeal.
__TOC__
__TOC__
== Overview ==
== Overview ==
In Pressure you play as a prisoner selected by [[Urbanshade]] to be sent on an expedition into the [[Hadal Blacksite]], an underwater research facility. You are tasked with securing any [[Currency#Research|loose assets]] and retrieving the main power source of the facility, the crystal.
In '''Pressure''', you play as a prisoner offered a deal by [[Urbanshade]], a corporation offering you a job in exchange for your freedom. Upon your agreeance, you are taken to the [[Hadal Blacksite]], a research division created by Urbanshade operating at the bottom of the ocean. You are tasked with securing any [[Currency#Research|loose assets]], such as documents, USB drives, and DNA vials, ultimately retrieving the main power source of the facility, the Crystal.

During your expedition you traverse numerous difficult challenges, such as [[Environmental Hazards|environmental hazards]], [[monsters]], and [[puzzles]]. You are also able to utilize dropped [[Items|tools]] to aid your survival, such as [[Flashlight|Flashlights]] to light up dark rooms, [[Code Breacher|Code Breachers]] to hack locked doors, and [[Medkit|healing items]] to replenish your health.


During your expedition you traverse numerous difficult challenges, such as [[Environmental Hazards|environmental hazards]], [[Monsters|monsters]], and [[Puzzles|puzzles]]. Along your journey you can collect unique [[Items|items]] to help you traverse the Blacksite, such as a [[Flashlight]] to see in the dark or a [[Code Breacher]] to unlock inaccessible rooms.
== Gameplay ==
== Gameplay ==
{{Further|Game Mechanics}}
{{Further|Game Mechanics}}
The main gameplay loop of Pressure revolves around exploring the Hadal Blacksite, either alone or with others, whilst avoiding death by the numerous threats within the facility. This is primarily done by gaining information about each threat through trial and error, gaining more information with each death and encounter.
The main gameplay loop of '''Pressure''' revolves around exploring the Hadal Blacksite, working your way through 100 rooms to reach the Crystal.

Using [[Research]] scavenged from rooms, you are able to visit [[Sebastian]]'s shop, able to purchase items to help your travel.

Upon each death, Sebastian reveals more and more information of each monster that killed you, giving more tips and tricks to survive from their attacks.

=== Monsters ===
=== Monsters ===
{{Further|Monsters}}
{{Further|Monsters}}
Numerous monsters can be encountered in-game, with each monster having a unique mechanic or gimmick that the player must deal with to survive.
Numerous monsters can be encountered in-game, with each monster having a unique mechanic or gimmick that the player must deal with to survive.

The majority of monsters can be survived from [[Hiding|hiding]] in lockers, vents, or out of the path that the monster rushes.

=== Items ===
=== Items ===
{{Further|Items}}
{{Further|Items}}
A variety of items are littered throughout the Hadal Blacksite that can be used to aid the player's survival, ranging from light sources to tools and consumable items.
A variety of items are littered throughout the Hadal Blacksite that can be used to aid the player's survival, ranging from light sources to consumable items.


== Development ==
== Development ==
<!-- Section is is meant to be a short history of development thing, if anyone could update this it would be great. -->
<!-- Section is is meant to be a short history of development thing, if anyone could update this it would be great. -->

=== Update Logs ===
'''Pressure''' was originally created and developed by Zeal. The development team expanded to include AltiWyre as main animator, raddoob as animator, Final_Bos5 as main programmer, Veblettor as main programmer, kibo as programmer, lol5man5lol as programmer, and NoLongerNull as composer.
{{Main|Update Log}}

The initial beta testing build of '''Pressure''' released on Feburary 7, 2023.

The first official release build of '''Pressure''' released on July 7, 2024. Console support was added on July 15, 2024.

The original game soundtrack for '''Pressure''' released via YouTube on July 19, 2024. The soundtrack was later released on Spotify the next day on July 20, 2024.

The first major update, "''Friendly Fire''", released on August 9, 2024. This updated added:
* The [[Documents/Internal Defense System|Internal Defense System]]
* The rework of [[Documents/The p.AI.nter|The p.AI.nter]], along with a new voice actor, new physical appearance, and new interactions in-game.
* The [[Cosmetics]] store, allowing players to change their suits.
*The settings menu, being able to view:
**Credits of the development team
**Music volume
**Subtitles
**Screen shake
**Disabling jumpscares for "node" monsters
**Disabling [[HQ]]'s voice lines
**In-game timer
**Enabling free-cam in singleplayer lobbies, only available on PC.
* More interactions and voice lines with Sebastian (most notably the flash beacon interactions)
* Updated looks and new anglerfish lure aura lighting for [[Froger]] and [[Pinkie]]
* Item and consumable remodels
* Batteries restoring 50% of a light's charge instead of 33%, as well as being cheaper in Sebastian's shop
* [[Wall Dwellers]] can now crawl through vents to chase the player
* Six new documents
** [[The Ridge]]
** [[Documents/My Wife|Z-1223-My Wife]]
** [[Documents/Mask of Sadness|Z-96-Mask of Sadness]]
** [[Documents/Valcula Void-Mass|Z-V0-Valcula Void-Mass]]
** [[Documents/My Analog Horror Christmas Tree|Z-2512-My Analog Horror Christmas Tree]]
* The second [[Revives|revive]] in a run will always be a developer purchase with [[File:Robux_2019_Logo_gold.svg|20px]] Robux instead of a typical {{Tokens}}[[Currency|Ferryman Token]]

The in-game warning screen was added on August 12, 2024.
*This game features loud sounds, flashing lights, jumpscares & the following content, some of which may trigger the following:
** Suicide Mentions & Implications Of Suicide
** Schizophrenia
** Arachnophobia
** Trypophobia
** Thalassophobia
** Paranoia/Delusions
** Distress
** Seizures

== Gallery ==
== Gallery ==
<gallery>
<gallery>
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<references/>
<references/>
<!-- Keep categories at the bottom of the page below the content. -->
<!-- Keep categories at the bottom of the page below the content. -->
[[Category:Games]]
[[Category:Pressure]]

Latest revision as of 06:51, 23 August 2024

Stub Article
This article has been marked as a stub. Stub articles are incomplete and require immediate work.
Please feel free to edit this page to contribute.

Pressure is a ROBLOX survival horror game developed by Urbanshade: Hadal Division.

The creator and lead developer of Pressure is Zeal.

Overview

In Pressure, you play as a prisoner offered a deal by Urbanshade, a corporation offering you a job in exchange for your freedom. Upon your agreeance, you are taken to the Hadal Blacksite, a research division created by Urbanshade operating at the bottom of the ocean. You are tasked with securing any loose assets, such as documents, USB drives, and DNA vials, ultimately retrieving the main power source of the facility, the Crystal.

During your expedition you traverse numerous difficult challenges, such as environmental hazards, monsters, and puzzles. You are also able to utilize dropped tools to aid your survival, such as Flashlights to light up dark rooms, Code Breachers to hack locked doors, and healing items to replenish your health.

Gameplay

For more information, see: Game Mechanics

The main gameplay loop of Pressure revolves around exploring the Hadal Blacksite, working your way through 100 rooms to reach the Crystal.

Using Research scavenged from rooms, you are able to visit Sebastian's shop, able to purchase items to help your travel.

Upon each death, Sebastian reveals more and more information of each monster that killed you, giving more tips and tricks to survive from their attacks.

Monsters

For more information, see: Monsters

Numerous monsters can be encountered in-game, with each monster having a unique mechanic or gimmick that the player must deal with to survive.

The majority of monsters can be survived from hiding in lockers, vents, or out of the path that the monster rushes.

Items

For more information, see: Items

A variety of items are littered throughout the Hadal Blacksite that can be used to aid the player's survival, ranging from light sources to consumable items.

Development

Pressure was originally created and developed by Zeal. The development team expanded to include AltiWyre as main animator, raddoob as animator, Final_Bos5 as main programmer, Veblettor as main programmer, kibo as programmer, lol5man5lol as programmer, and NoLongerNull as composer.

The initial beta testing build of Pressure released on Feburary 7, 2023.

The first official release build of Pressure released on July 7, 2024. Console support was added on July 15, 2024.

The original game soundtrack for Pressure released via YouTube on July 19, 2024. The soundtrack was later released on Spotify the next day on July 20, 2024.

The first major update, "Friendly Fire", released on August 9, 2024. This updated added:

  • The Internal Defense System
  • The rework of The p.AI.nter, along with a new voice actor, new physical appearance, and new interactions in-game.
  • The Cosmetics store, allowing players to change their suits.
  • The settings menu, being able to view:
    • Credits of the development team
    • Music volume
    • Subtitles
    • Screen shake
    • Disabling jumpscares for "node" monsters
    • Disabling HQ's voice lines
    • In-game timer
    • Enabling free-cam in singleplayer lobbies, only available on PC.
  • More interactions and voice lines with Sebastian (most notably the flash beacon interactions)
  • Updated looks and new anglerfish lure aura lighting for Froger and Pinkie
  • Item and consumable remodels
  • Batteries restoring 50% of a light's charge instead of 33%, as well as being cheaper in Sebastian's shop
  • Wall Dwellers can now crawl through vents to chase the player
  • Six new documents
  • The second revive in a run will always be a developer purchase with Robux instead of a typical Ferryman's QuarterFerryman Token

The in-game warning screen was added on August 12, 2024.

  • This game features loud sounds, flashing lights, jumpscares & the following content, some of which may trigger the following:
    • Suicide Mentions & Implications Of Suicide
    • Schizophrenia
    • Arachnophobia
    • Trypophobia
    • Thalassophobia
    • Paranoia/Delusions
    • Distress
    • Seizures

Gallery

Trivia

Citations