Froger: Difference between revisions
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Froger has a chance to spawn if the player’s current or previous room has a valid [[Hiding#Hiding Spots|hiding spot]]. When Froger spawns, nearby electronics will flicker briefly and Froger will begin advancing. When Froger is close enough to the player it will start screeching loudly, signaling for players to hide. |
Froger has a chance to spawn if the player’s current or previous room has a valid [[Hiding#Hiding Spots|hiding spot]]. When Froger spawns, nearby electronics will flicker briefly and Froger will begin advancing. When Froger is close enough to the player it will start screeching loudly, signaling for players to hide. |
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When Froger rushes through the room, all players in its line of sight will be instantly killed. Players who [[Hiding|hide]] in time or escape |
When Froger rushes through the room, all players in its line of sight will be instantly killed. Players who [[Hiding|hide]] in time or escape Froger's line of sight before it passes through will be safe. |
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Upon reaching the end of the latest room, Froger will very briefly pause and then go through the process of “rebounding” once. |
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More specifically, whenever Froger does a rebound, they will rush backwards and pass the players a second time instead of despawning as normal. After heading back enough rooms (which will render Froger inaudible for some time) they will rush forwards and pass the players again, which completes a single rebound. |
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=== Notes === |
=== Notes === |
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* After a player spends a set amount of time in a room, there is a chance for Froger or any other [[Monsters#Node Monsters|node monster]] to spawn. This is called a timer spawn. |
* After a player spends a set amount of time in a room, there is a chance for Froger or any other [[Monsters#Node Monsters|node monster]] to spawn. This is called a timer spawn. |
Revision as of 18:04, 10 July 2024
Z-283-FROGER, codenamed "Froger" is a monster in Pressure, acting as a rare threat found in the Hadal Blacksite and a variant of The Angler.
Appearance
Froger resembles a heavily malformed frog-like face, with numerous sharp, thin teeth and protruding frog eyes. Its features are distorted and heavily defined, with its open mouth taking up the majority of its face. Froger is constantly obscured by a thick dark smoke, obscuring everything aside from its face. Froger's face will always be facing the player, regardless of where they view it.
Mechanics
Froger has a chance to spawn if the player’s current or previous room has a valid hiding spot. When Froger spawns, nearby electronics will flicker briefly and Froger will begin advancing. When Froger is close enough to the player it will start screeching loudly, signaling for players to hide.
When Froger rushes through the room, all players in its line of sight will be instantly killed. Players who hide in time or escape Froger's line of sight before it passes through will be safe.
Upon reaching the end of the latest room, Froger will very briefly pause and then go through the process of “rebounding” once. More specifically, whenever Froger does a rebound, they will rush backwards and pass the players a second time instead of despawning as normal. After heading back enough rooms (which will render Froger inaudible for some time) they will rush forwards and pass the players again, which completes a single rebound.
Notes
- After a player spends a set amount of time in a room, there is a chance for Froger or any other node monster to spawn. This is called a timer spawn.
- Before a Froger attack, the navi-path of the next door will flicker briefly. Knowing this makes it easier to tell when Froger is coming in dark rooms or while passing through a room with Eyefestation.
- Froger has different audio cues compared to Angler, making it easier to know if Froger is attacking.
The Ridge
Froger will spawn more frequently in the ridge, and will not be accompanied by any visual cues. Players are forced to rely on sound alone to know when Froger is coming. Froger's sound cues happen earlier while attacking in the ridge, giving players more time to react.
Strategy
The best way to avoid Froger is to hide before it rushes through the room. Make sure to not hide too early, or you will be forced out of your hiding spot due to cleithrophobia. Try and stay close to a locker for a while until you are certain that Froger will not come back.
Froger uses a raycasting hitbox to create its line of sight, so hiding in places that cover your character completely (including office cubicles, separate hallways, and vents) will work in evading Froger.
Documents
Gallery
Trivia
- Froger is a variant of Angler, sharing the same core mechanic. There are multiple other variant of Angler, including Chainsmoker, Pinkie, and Blitz.
- Froger is a direct reference to The Monster from Iron Lung, with permission for the design to be used given by David Szymanski, the creator of Iron Lung.[1]
- Froger is said to be a girl. [2]
Citations
- ↑ "i got permission from David Szymansk to use the iron lung fsh" YourFriendZeal on Discord, February 2024.
- ↑ "froger - girlie" YourFriendZeal on Discord, April 2024.
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