The Angler: Difference between revisions

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{{Monster
|name='''Z-283'''
“The"The Angler"
|image=File:PlaceholderAngler_Infobox.png
|attack=Rushes down hallways, instantly killing any players in its line of sight
|location=[[Hadal Blacksite]]
|damage=Instant Death
|created_by=SearingCircuits
|release_date=TBAJuly 7th, 2024
|voiced_by=
|sound1='''Moving'''
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{{#seo:
|description=The Angler is a reoccuring monster in Pressure, quickly rushing down hallways and killing players.
}}
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'''Z-283''', codenamed '''"The Angler"''' is a monster in [[Pressure]], acting as a common threat found in the [[Hadal Blacksite]].
__TOC__
== Appearance ==
The Angler resembles a heavily malformeddeformed Anglerfish, with numerousdistorted sharp,features thinsuch teeth andas an extraopen eyemouth that takes up the majority of its face. ItsIt featureshas arenumerous distortedsharp, withthin itsteeth openinside of its mouth takingand upa thethird majorityeye ofconnected to its faceright eye. The Angler is constantly obscured by a thick dark blue smoke, obscuring everything aside from its face. Angler'sIts face will alwaysconstantly be facing the playerobserver, regardlessno ofmatter where they view it.
 
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== Mechanics ==
The Angler has a chance to spawn if the player’splayer's current or previous room has a valid [[Hiding#Hiding Spots|hiding spot]]. When The Angler spawns, nearby electronics will flicker briefly and The Angler will begin advancing. WhenOnce The Angler is close enough to the player it will start screeching loudly, signaling for players to hide.
 
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When The Angler rushes through the room, all players in its line of sight will be instantly killed. Players who [[Hiding|hide]] in time or escape Angler’sThe Angler's line of sight before it passes through will be safe. The Angler's raycast goes towards the players head, and will not kill anyone whose head is fully submerged.
=== Mirage ===
Rarely, instead of a regular spawn of The Angler, there is a chance for a mirage of The Angler to spawn. This mirage has nearly the same visual and audio cues (eg. lights flickering, angler sounds) as a regular Angler while not having an actual Angler attack. Mirage appears to be a faint, light blue cloud of gas.
=== Notes ===
* The Angler has a chance to attack from the front, givingarriving differentto audiblethe cuesplayer's current room much faster. If it attacks in this way, the next door will automatically open and slightlygenerate lessthe timenext toroom once The Angler passes through reactit.
** Only The Angler has the ability to attack from the front; none of its other variants can.
* After a player spends a set amount of time in a room, there is a chance for The Angler or any other [[Monsters#Node Monsters|node monster]] to spawn. This is called a timer spawn.
* Before an Angler attack, the navi-path of the next door will flicker briefly. Knowing this makes it easier to tell when The Angler is coming in dark rooms or while passing through a room with [[Eyefestation]].
* There is a small chance for a mirage of Angler to spawn instead of Angler, causing the same flickering and rushing of regular Angler while not having an actual Angler attack.
 
=== The Ridge===
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{{Further|The Ridge}}
 
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The Angler will spawn extremely frequently in the[[The ridgeRidge]], and will not be accompanied by any visual cues. Players are forced to rely on sound alone to know when The Angler is coming. The Angler's sound cues will happen earlier while attacking in the ridge, givingto give players more time to react.
 
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== Strategy ==
The best way to avoid The Angler is to hide in a locker before it rushes through the room you're currently in. Make sure to not hide too early, or you will be forced out of your hiding spotlocker due to [[Hiding#Cleithrophobia|cleithrophobia]].
 
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The Angler uses a raycasting hitbox to create its line of sight,. so hidingHiding in places that coverkeep your character completelyout of its line of sight by covering your character (includingsuch officeas cubiclesside rooms, separatesolid hallwaysdecorations, and vents) or by staying out of its range (such as hallways that lead away from the Navi-Path) will also work in evading The Angler.
 
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== Documents ==
''{{Main|Documents/The Angler}}
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== Trivia ==
<!-- When adding trivia, please provide a source using </ref> tags. -->
* There are multiple monster variants of The Angler that can be encountered ingame. These include [[Froger]], [[Chainsmoker]], [[Pinkie]], and [[Blitz]]. These are respectively referred to in documents as Z-283-Froger, Z-283-Chainsmoker, Z-283-Pinkie, and Z-283-Blitz.
* The Angler was not executed while in Urbanshade's containment as it does not have a physical body and as such cannot be executed.<ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1236334560820596746 "couldnt. you cant kill smoke"] YourFriendZeal on Discord, May 2024.</ref>
** [[Pandemonium]] is not part of the Angler family or Angler variant despite also being a node monster.
* The Angler's design is loosely based off of a deep sea anglerfish, hence it's name.
* The Angler does not have pronouns, as it was said that The Angler is “not"not a living being”being".<ref>[https://discord.com/channels/974102561554587738/1168921986169319604/1209408627685728266 "angler doesnt have any pronouns as its not a living being"] YourFriendZeal on Discord, February 2024.</ref>
 
== Citations == <!--T:9-->
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[[Category:Monsters]]
[[Category:Node Monsters]]

Latest revision as of 21:48, 23 August 2024


Z-283, codenamed "The Angler" is a monster in Pressure, acting as a common threat found in the Hadal Blacksite.

Appearance

The Angler resembles a heavily deformed Anglerfish, with distorted features such as an open mouth that takes up the majority of its face. It has numerous sharp, thin teeth inside of its mouth and a third eye connected to its right eye. The Angler is constantly obscured by a thick dark blue smoke, obscuring everything aside from its face. Its face will constantly be facing the observer, no matter where they view it.

Mechanics

The Angler has a chance to spawn if the player's current or previous room has a valid hiding spot. When The Angler spawns, nearby electronics will flicker briefly and The Angler will begin advancing. Once The Angler is close enough to the player it will start screeching loudly, signaling for players to hide.

When The Angler rushes through the room, all players in its line of sight will be instantly killed. Players who hide in time or escape The Angler's line of sight before it passes through will be safe. The Angler's raycast goes towards the players head, and will not kill anyone whose head is fully submerged.

Mirage

Rarely, instead of a regular spawn of The Angler, there is a chance for a mirage of The Angler to spawn. This mirage has nearly the same visual and audio cues (eg. lights flickering, angler sounds) as a regular Angler while not having an actual Angler attack. Mirage appears to be a faint, light blue cloud of gas.

Notes

  • The Angler has a chance to attack from the front, arriving to the player's current room much faster. If it attacks in this way, the next door will automatically open and generate the next room once The Angler passes through it.
    • Only The Angler has the ability to attack from the front; none of its other variants can.
  • After a player spends a set amount of time in a room, there is a chance for The Angler or any other node monster to spawn. This is called a timer spawn.
  • Before an Angler attack, the navi-path of the next door will flicker briefly. Knowing this makes it easier to tell when The Angler is coming in dark rooms or while passing through a room with Eyefestation.

The Ridge

For more information, see: The Ridge

The Angler will spawn extremely frequently in The Ridge, and will not be accompanied by any visual cues. Players are forced to rely on sound alone to know when The Angler is coming. The Angler's sound cues will happen earlier while attacking in the ridge to give players more time to react.

Strategy

The best way to avoid The Angler is to hide in a locker before it rushes through the room you're currently in. Make sure to not hide too early, or you will be forced out of your locker due to cleithrophobia.

The Angler uses a raycasting hitbox to create its line of sight. Hiding in places that keep your character out of its line of sight by covering your character (such as side rooms, solid decorations, and vents) or by staying out of its range (such as hallways that lead away from the Navi-Path) will also work in evading The Angler.

Documents

Main Article: Documents/The Angler

Gallery

Trivia

  • There are multiple monster variants of The Angler that can be encountered ingame. These include Froger, Chainsmoker, Pinkie, and Blitz. These are respectively referred to in documents as Z-283-Froger, Z-283-Chainsmoker, Z-283-Pinkie, and Z-283-Blitz.
  • The Angler was not executed while in Urbanshade's containment as it does not have a physical body and as such cannot be executed.[1]
    • Pandemonium is not part of the Angler family or Angler variant despite also being a node monster.
  • The Angler's design is loosely based off of a deep sea anglerfish, hence it's name.
  • The Angler does not have pronouns, as it was said that The Angler is "not a living being".[2]

Citations

  1. "couldnt. you cant kill smoke" YourFriendZeal on Discord, May 2024.
  2. "angler doesnt have any pronouns as its not a living being" YourFriendZeal on Discord, February 2024.

MONSTERS
Main Monsters
Sebastian SolaceEyefestationPandemoniumGood PeoplePuddles of Void-MassWall DwellersSquiddlesThe p.AI.nter
Grand Encounters
Searchlights
Node Monsters
The AnglerPinkieBlitzChainsmokerFroger
Other Monsters
Abstract ArtLimited-Time Imaginary FriendMr. LopeeStyxThe Man from the MindscapeThe EducatorThe Multi-MonsterDeath Angel