The Educator: Difference between revisions
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{{Monster |
{{Monster |
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|name='''The Educator''' |
|name='''The Educator''' |
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|image= |
|image=File:TheEducator.png |
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|attack=Chases the player while slapping his ruler, instantly killing them on contact |
|attack=Chases the player while slapping his ruler, instantly killing them on contact |
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|location=[[Hadal Blacksite]] |
|location=[[Hadal Blacksite]] |
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|voiced_by=Hobosapien |
|voiced_by=Hobosapien |
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|sound1='''Moving''' |
|sound1='''Moving''' |
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[[File: |
[[File:Baldi_Slap_in_rule_sound_effect.mp3]] |
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|sound2='''Attacking''' |
|sound2='''Attacking''' <small>[Warning: Loud audio]</small> |
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[[File: |
[[File:BaldiJumpscare.ogg]]}} |
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__TOC__ |
__TOC__ |
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== Appearance == |
== Appearance == |
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The Educator is identical to Baldi from |
The Educator is identical to Baldi from Baldi's Basics, but with a frown, a blue shirt, and green pants. |
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== Mechanics == |
== Mechanics == |
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The Educator, once spawned through pressing the Evil Button, will begin advancing towards the player through set increments indicated by ruler slaps. If The Educator catches the player, they will be instantly killed. The Educator will speed up as the player advances, moving larger distances in shorter increments. |
The Educator, once spawned through pressing the Evil Button, will begin advancing towards the player through set increments indicated by ruler slaps. If The Educator catches the player, they will be instantly killed. The Educator will speed up as the player advances, moving larger distances in shorter increments. |
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The Educator can be stunned |
The Educator can be stunned for 10 seconds with the [[Flash Beacon]], but will move faster for three ruler slaps afterwards. |
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== Encounter == |
== Encounter == |
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In place of both grand encounter chances, The Educator's schoolhouse is guaranteed to spawn if he is active. In this schoolhouse, the player must find and solve math problems in notebooks in order to collect them. Once they have collected all notebooks in the schoolhouse the exit door will open. |
In place of both grand encounter chances, The Educator's schoolhouse is guaranteed to spawn if he is active. In this schoolhouse, the player must find and solve math problems in notebooks in order to collect them. Once they have collected all notebooks in the schoolhouse the exit door will open. |
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During the first encounter there are only 7 notebooks to collect, all containing addition and subtraction problems. During the second encounter there are 10 notebooks to collect, with the questions being more difficult. [[The Angler]] will also spawn during the encounter, rushing through the schoolhouse. |
During the first encounter there are only 7 notebooks to collect, all containing addition and subtraction problems. During the second encounter there are 10 notebooks to collect, with the questions being more difficult. [[The Angler]] will also spawn during the encounter, rushing through the schoolhouse. |
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=== Notes === |
=== Notes === |
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The Educator can be easily outpaced if you have enough room to make distance, as he only moves a set distance. As The Educator is client-sided, you can only interact with and see your own instance of The Educator. Stalling The Educator is ineffective, as he can catch up very quickly. |
The Educator can be easily outpaced if you have enough room to make distance, as he only moves a set distance. As The Educator is client-sided, you can only interact with and see your own instance of The Educator. Stalling The Educator is ineffective, as he can catch up very quickly. |
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Luring The Educator to one corner of the schoolhouse and moving to collect a notebook on the other side is generally considered the safest strategy, although it does take time. Avoid using the flash beacon on him unless absolutely needed, as he will speed up after recovering. Make sure to keep moving at all times to avoid him catching up. |
Luring The Educator to one corner of the schoolhouse and moving to collect a notebook on the other side is generally considered the safest strategy, although it does take time. Avoid using the flash beacon on him unless absolutely needed, as he will speed up after recovering. Make sure to keep moving at all times to avoid him catching up. |
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== Documents == |
== Documents == |
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{{Main|Documents/The Educator}} |
{{Main|Documents/The Educator}} |
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== Gallery == |
== Gallery == |
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'''General''' |
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<gallery> |
<gallery> |
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File:Notebook spawn chances.png|A picture of the item spawn chances after answering all 3 questions correctly. |
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Placeholder.png|Example image |
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</gallery> |
</gallery> |
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== Trivia == |
== Trivia == |
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<!-- When adding trivia, please provide a source using </ref> tags. --> |
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* The Educator is based off of the titular antagonist Baldi from Baldi's |
* The Educator is based off of the titular antagonist Baldi from [https://en.wikipedia.org/wiki/Baldi%27s_Basics_in_Education_and_Learning Baldi's Basics in Education and Learning]. |
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* The "Evil Button" was supposed to be released on April 1st, 2024, however due to delays was released instead on April 17th, 2024. |
* The "Evil Button" was supposed to be released on April 1st, 2024, however due to delays was released instead on April 17th, 2024. |
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* Despite being an April Fools character, The Educator's presence is canon as he has a document. |
* Despite being an April Fools character, The Educator's presence is canon as he has a document. |
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* The Educator's design is possibly inspired by BADSUM, another character in Baldi's Basics. |
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<references/> |
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{{MonsterNavbox}} |
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[[Category: |
[[Category:Monsters]] |
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[[Category:Grand Encounters]] |
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[[Category:Hostile Monsters]] |
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[[Category:Lethal Monsters]] |
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[[Category:Rare Monsters]] |
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[[Category:April Fools Event 2024]] |
Latest revision as of 22:54, 19 August 2024
The Educator is a hostile monster in Pressure, introduced during the 2024 April Fools event.
Appearance
The Educator is identical to Baldi from Baldi's Basics, but with a frown, a blue shirt, and green pants.
Mechanics
The Educator, once spawned through pressing the Evil Button, will begin advancing towards the player through set increments indicated by ruler slaps. If The Educator catches the player, they will be instantly killed. The Educator will speed up as the player advances, moving larger distances in shorter increments.
The Educator can be stunned for 10 seconds with the Flash Beacon, but will move faster for three ruler slaps afterwards.
Encounter
In place of both grand encounter chances, The Educator's schoolhouse is guaranteed to spawn if he is active. In this schoolhouse, the player must find and solve math problems in notebooks in order to collect them. Once they have collected all notebooks in the schoolhouse the exit door will open.
During the first encounter there are only 7 notebooks to collect, all containing addition and subtraction problems. During the second encounter there are 10 notebooks to collect, with the questions being more difficult. The Angler will also spawn during the encounter, rushing through the schoolhouse.
Notes
- The Educator is client-sided, meaning that each player in a lobby has their own unique Educator that only they can see and interact with.
- If a player dies to The Educator, Sebastian Solace will refuse to show them his document. Just like Mr. Lopee, The Educator stands beside Sebastian during the cutscene.
- The Educator is able to phase through walls.
Strategy
The Educator can be easily outpaced if you have enough room to make distance, as he only moves a set distance. As The Educator is client-sided, you can only interact with and see your own instance of The Educator. Stalling The Educator is ineffective, as he can catch up very quickly.
Luring The Educator to one corner of the schoolhouse and moving to collect a notebook on the other side is generally considered the safest strategy, although it does take time. Avoid using the flash beacon on him unless absolutely needed, as he will speed up after recovering. Make sure to keep moving at all times to avoid him catching up.
Documents
Gallery
General
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A picture of the item spawn chances after answering all 3 questions correctly.
Trivia
- The Educator is based off of the titular antagonist Baldi from Baldi's Basics in Education and Learning.
- The "Evil Button" was supposed to be released on April 1st, 2024, however due to delays was released instead on April 17th, 2024.
- Despite being an April Fools character, The Educator's presence is canon as he has a document.
- The Educator's design is possibly inspired by BADSUM, another character in Baldi's Basics.
Citations
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