Searchlights
SPOILER WARNING
This page may contain spoilers for the ending of Pressure. Please be advised.
Vultus Limunaria, dubbed "Searchlights" are large monsters in Pressure that act as one of the game's Grand Encounters.
Appearance
Searchlights are large creatures that resemble whales. On its back, it has a heavily armored shell with a spike cluster towards the rear. Underneath its shell, it has 4 large glowing eyes, with a large, gaping mouth containing multiple rows of teeth in the center. There are multiple hooks that the Searchlight uses to reel in prey surrounding its mouth. In its rear, the searchlight has two fins and a tail for stabilization.
Mechanics
The Searchlights can appear as a Grand Encounter between rooms 60 to 80 and after The Ridge. In both encounters, the Searchlights themselves work the same. They will move along a path, waving their spotlights around the floor. If a player steps in one for too long, the Searchlight will make a distinct warning sound, indicating that it sees them. If they fail to move out of sight in time, they will be hooked, and instantly killed.
Grand Encounter
The first Grand Encounter can happen at any room between 60 and 80. In the Searchlights encounter, the players must activate a certain number of generators (This changes with how many players are in the game) while avoiding the Searchlight in the area. To activate a generator, a player must go up to a generator that is glowing red.
When they interact with it, the wrench icon in the middle will begin to fill up slowly. If the player stops an arrow when it passes into a highlighted area, the wrench will fill up substantially. If they stop it anywhere else, they will be kicked out of the generator and take 5 damage. Once enough generators are repaired, the door leading to the next room will open.
Ending Encounter
The final Grand Encounter takes place after The Ridge, and has the players repairing multiple cables on the ocean floor in order to get the External Repellent System back online. Trenchbleeder Lucy will illuminate the area in order for the players to swim without fear of the parasites. Like the first encounter, the amount of cables depends on the amount of players. When the players first arrive, there will only be one Searchlight. When 1/3 of the cables are done, a second searchlight will spawn, with a third spawning when 2/3 of the cables are done.
When all the cables are completed, Lucy will sound her horn, signaling the players to swim into the hole in the middle of the area. Once a player pulls the lever located at the bottom, the External Repellent System will be back online, and the players must swim back through the cave they came from and dodge one last Searchlight. Once they make it back to the facility, Lucy will step on a Searchlight, and the airlock will open.
Strategy
- Throughout both encounters, there will be plenty of hiding spots for players to use. A Searchlight will not kill a player if there is something between it and the player.
- It's recommended to go slow and repair generators after a Searchlight passes.
- There is no animation when repairing cables like there is repairing generators. Use this to your advantage.
Documents
Gallery
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A Searchlight swimming into the Lunar-Grav testing track.
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The Searchlight in the Lunar-Grav testing track.
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A specimen as seen from above.
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A specimen as seen from below.
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A wide view of the Searchlight in the Lunar-Grav testing track.
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Ditto, from a different angle.
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Inside of the Searchlights' mouth.
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The Searchlight spotting an Urbanshade guard.
Trivia
- The Searchlights species has been around for 80 million years.[1]
- Searchlights do not have a Z-classification because they are considered wild animals.[1]
- There are an estimated 350 Searchlights in the Let-Vand Zone.[1]
- Getting hit by the harpoon does do 30 damage, but it's ignorable, as the player would be dead a few seconds later.
- Their latin name Vultus Limunaria translates to lemon face, however, this is unless its supposed to be Vultus Luminaria, which is face lights.
- Dying to Searchlights will not show your corpse upon dead along with all your items.
Citations
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