Eyefestation: Difference between revisions

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{{Monster
{{Monster
|name='''Z-317'''
|name='''Z-317'''
"Eyefestation"
“Eyefestation"
|image=Eyefestation Infobox.png
|image=Eyefestation Infobox.png
|attack=Pulls the player's cursor towards it, forcing them to look at its eyes in order to drain their health until they die
|attack=<translate><!--T:1--> Pulls the player's cursor towards it, forcing them to look at its eyes in order to drain their health until they die</translate>
|location=[[Hadal Blacksite]]
|location=[[Hadal Blacksite]]
|damage=1 (while looking)
|damage=1 (while looking)
|created_by=YourFriendZeal
|created_by=YourFriendZeal
|release_date=TBA
|release_date=July 7th, 2024
|voiced_by=MeowSkulls}}
|voiced_by=[https://x.com/NotMeowskulls Meowskulls]
|sound1='''Gazing'''
[[File:Eyefestations Gaze.ogg ]]
}}
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'''Z-317''', codenamed '''"Eyefestation"''' is a hostile monster in [[Pressure]], acting as a common threat found in the [[Hadal Blacksite]].
<translate><!--T:2--> '''Z-317''', codenamed '''"Eyefestation"''' is a hostile monster in [[Pressure]], acting as a common threat found in the [[Hadal Blacksite]].</translate>
__TOC__
__TOC__
<translate>
<!--T:3-->
== Appearance ==
== Appearance ==
Eyefestation is a black malformed bull shark with numerous bright green glowing eyes of various sizes across the top of its snout and along its body. These eyes constantly produce rays of green light, which Eyefestation uses to hunt its prey.
Eyefestation is a black malformed bull shark with numerous bright green glowing eyes of various sizes across the top of its snout and along its body. These eyes constantly produce rays of green light, which Eyefestation uses to hunt its prey.</translate>
<translate>

<!--T:4-->
== Mechanics ==
== Mechanics ==
Eyefestation has a chance to appear in large rooms with windows that do not have sea mines, casting rays of green light from its eyes into the room. While the player is in view of Eyefestation's gaze, their camera will be drawn towards it, draining the player's health if eye contact is made. After the player opens the door to the next room, Eyefestation will swim away.
Eyefestation has a chance to appear in rooms which have windows viewing the ocean outside, casting rays of green light from its eyes into the room. While the player is in view of Eyefestation's gaze, their camera will be drawn towards it, draining the player's health if eye contact is made. After the player opens the door to the next room, Eyefestation will swim away.</translate>
<translate>

<!--T:5-->
=== Notes ===
=== Notes ===
* Occasionally, Eyefestation will try to telepathically communicate using HQ's voice to trick players into looking at it.
* Occasionally, Eyefestation will try to telepathically communicate using [[HQ]]'s voice to trick players into looking at it.
* Using a [[Flash Beacon]] on Eyefestation will enrage it, turning red, and causing its pull to be stronger and its damage to be faster.
* Shining a [[Flash Beacon]] towards Eyefestation will enrage it, turning its eyes red, and causing its pull to be stronger and its damage to be faster.
** When enraged, Eyefestation will appear every location possible for the player(s) who enraged it, this also applies for outraged Eyefestation.
** Using a Flash Beacon on it again will outrage it, turning blue, and causing its pull to be even stronger and its damage to be even faster.
** Using a Flash Beacon on it again will outrage it, turning it purple, and causing its pull to be even stronger and its damage to be even faster.
* Eyefestation spawns after the door to the room it is in is opened, and will despawn after the next room’s door is opened.
* Eyefestation cannot spawn in rooms where there are sea mines outside the window.
* Eyefestation spawns after the door to the room it is in is opened, and will despawn after the next room's door is opened.
* Eyefestation cannot spawn in rooms with sea mines outside the window.

* Players will experience less camera pull in rooms containing a [[Keycard]], in order to make it easier to search for it to open the next door.
=== The Ridge===
* In rooms with windows on multiple sides, Eyefestation may appear from two places at once.</translate>
<translate>
<!--T:6-->
=== The Ridge ===
<!-- If a monster has no special behavior in the ridge, remove this header. -->
<!-- If a monster has no special behavior in the ridge, remove this header. -->
{{Further|The Ridge}}
{{Further|The Ridge}}
Eyefestation's behavior and mechanics do not deviate while in the ridge, appearing in large rooms with windows; however, due to the constant flickering light present in the Ridge, as well as potentially distracting players with its communication, an Eyefestation encounter in the ridge may leave players more vulnerable to an [[Angler]] or [[Pandemonium]] encounter.
Eyefestation's behavior and mechanics do not deviate while in the ridge, appearing in rooms with ocean-view windows; however, due to the constant flickering light present in the Ridge, as well as potentially distracting players with its communication, an Eyefestation encounter in the ridge may leave players more vulnerable to an [[Angler]] or [[Pandemonium]] encounter.</translate>
<translate>
<!--T:7-->
=== The Gauntlet ===
Occasionally, the player may walk into a semi-long room, in which [[The p.AI.nter|Z-779]] will appear on the navi-path signs. After briefly teasing the player, it will begin ''The Gauntlet''. Both doors to the room will be locked, and the player must survive an enraged Eyefestation for 15 seconds until the doors unlock. The player will hear a ticking sound and the navi-path of the next door becomes orange, displaying the remaining time. Once the timer is finished, the doors will unlock, the ticking sound will stop, and the player can proceed.
* Hiding in lockers will pause the timer, with Z-779 beckoning the player to exit the locker.
** Same applied when hiding out of Eyefestation's sight.
* All players who are currently behind will be teleported into the room once ''The Gauntlet'' begins.
* Eyefestation is immune to the Flash Beacon in gauntlet rooms, but will remain outraged if you have used it in a previous room.


== Strategy ==
== Strategy ==
In order to prevent one's life from being drained, the only way to combat Eyefestation's ability is to forcefully move one's cursor in the opposite direction of the pull. Lowering the in-game sensitivity of your mouse also helps counter its strong pull.
In order to prevent one's life from being drained, the only way to combat Eyefestation's ability is to forcefully move one's cursor in the opposite direction of the pull, however, forcing your cursor excessively in the opposite direction will cause the direction of the pull to be switched. Lowering the in-game sensitivity of your mouse will help counter its strong pull.


<!--T:9-->
Because Eyefestation swims away when the door to the next room is opened, it would be in one's best interest to try and get to the next room as soon as possible.
Since Eyefestation's line of sight is done with raycasting, hiding in places that block its vision will cause the pull to stop until Eyefestation regains vision of the player. Hiding in [[Hiding|hiding spots]] also works to avoid its gaze.</translate>

<translate>
Since Eyefestation's line of sight is done with raycasting, hiding in places that block its vision will cause the pull to stop until Eyefestation regains vision of the player. Hiding in [[Hiding|hiding spots]] also works to avoid its gaze.
== Documents == <!--T:10-->

</translate>
== Documents ==
''{{Main|Documents/Eyefestation}}
''{{Main|Documents/Eyefestation}}
<translate>
<!--T:11-->
== Gallery ==
== Gallery ==
<gallery>
<gallery>
GauntletDoor.png|The locked door displaying a timer during ''The Gauntlet''.
Placeholder.png|Example image
Eyefestationingame.png|Eyefestation looking into a room.
</gallery>
Eyefestation_1.PNG|Ditto.
Eyefestation_3.PNG|Eyefestation looking into a dark room.
Eyefestation_4.PNG|Eyefestation as seen from outside of the room.
Eyefestation_5.PNG|Eyefestation in the [[Trench Rooms]].
Eyefestation_6.PNG|Eyefestation in a side room.
Outraged Eyefestation Screenshot.png|Outraged Eyefestation looking into a room.
</gallery></translate>

== Trivia ==
== Trivia ==
<!-- When adding trivia, please provide a source using </ref> tags. -->
<!-- When adding trivia, please provide a source using </ref> tags. -->
<translate><!--T:12-->
* It is said that Eyefestation kills its victims by firing radiation through a person's optic nerve, effectively "melting" their brain.
* It is said that Eyefestation kills its victims by firing radiation through a person's optic nerve, effectively "melting" their brain. Sounds that generate when you look at its direction are the same as a Geiger Counter's.
** This is because Eyefestation was an early experiment from the B.U.P.W.M program, a program designed to create procedures that allow humans to perform the same feat.
** This is because Eyefestation was an early experiment from the B.U.P.W.M program, a program designed to create procedures that allow humans to perform the same feat.
*** B.U.P.W.M is short for Blows Up Pancakes With Mind.
*** B.U.P.W.M is short for Blows Up Pancakes With Mind.{{CiteNeeded}}
* Eyefestation can communicate telepathically with humans and presumably read their minds, replicating voices of those close to them to manipulate them into looking into it's eyes.
* Eyefestation can communicate telepathically with humans and presumably read their minds, replicating voices of those close to them to manipulate them into looking into its eyes.
* Eyefestation was scheduled to be executed before the containment breach as it had outlived its usage to [[Urbanshade]].<ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1236334560820596746 "was scheduled for termination as its usefulness had dried up"] YourFriendZeal on Discord, May 2024.</ref>
* Eyefestation was scheduled to be executed before the containment breach as it had outlived its usage to [[Urbanshade]].<ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1236334560820596746 "was scheduled for termination as its usefulness had dried up"] YourFriendZeal on Discord, May 2024.</ref>
* Eyefestation can hold grudges.<ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1249870920986656849 "yea" Zeal's response to "eyefest can hold grudges"] YourFriendZeal on Discord, June 2024.</ref>
* Eyefestation can hold grudges.<ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1249870920986656849 "yea" Zeal's response to "eyefest can hold grudges"] YourFriendZeal on Discord, June 2024.</ref>
* It is said that Eyefestation’s internal organs are also infested with moving eyes.
* It is said that Eyefestation's internal organs are also infested with moving eyes.
* The badge given to the player upon flashing Eyefestation ([https://www.roblox.com/badges/3732000871242333/ENRAGED +ENRAGED]) is a direct reference to a style bonus from ULTRAKILL with the same name, also appearing when enraging an enemy.
* When a gauntlet room spawns, [[The p.AI.nter|Z-779]] refers to Eyefestation as a "pissed off shark".</translate>
* As of the 'Friendly Fire' update, Eyefestation, as well as [[Sebastian Solace]], are the only monsters that react to the Flash Beacon aggressively.


== Citations ==
== Citations ==

Latest revision as of 01:58, 23 August 2024


Z-317, codenamed "Eyefestation" is a hostile monster in Pressure, acting as a common threat found in the Hadal Blacksite.

Appearance

Eyefestation is a black malformed bull shark with numerous bright green glowing eyes of various sizes across the top of its snout and along its body. These eyes constantly produce rays of green light, which Eyefestation uses to hunt its prey.

Mechanics

Eyefestation has a chance to appear in rooms which have windows viewing the ocean outside, casting rays of green light from its eyes into the room. While the player is in view of Eyefestation's gaze, their camera will be drawn towards it, draining the player's health if eye contact is made. After the player opens the door to the next room, Eyefestation will swim away.

Notes

  • Occasionally, Eyefestation will try to telepathically communicate using HQ's voice to trick players into looking at it.
  • Shining a Flash Beacon towards Eyefestation will enrage it, turning its eyes red, and causing its pull to be stronger and its damage to be faster.
    • When enraged, Eyefestation will appear every location possible for the player(s) who enraged it, this also applies for outraged Eyefestation.
    • Using a Flash Beacon on it again will outrage it, turning it purple, and causing its pull to be even stronger and its damage to be even faster.
  • Eyefestation spawns after the door to the room it is in is opened, and will despawn after the next room's door is opened.
  • Eyefestation cannot spawn in rooms with sea mines outside the window.
  • Players will experience less camera pull in rooms containing a Keycard, in order to make it easier to search for it to open the next door.
  • In rooms with windows on multiple sides, Eyefestation may appear from two places at once.

The Ridge

For more information, see: The Ridge

Eyefestation's behavior and mechanics do not deviate while in the ridge, appearing in rooms with ocean-view windows; however, due to the constant flickering light present in the Ridge, as well as potentially distracting players with its communication, an Eyefestation encounter in the ridge may leave players more vulnerable to an Angler or Pandemonium encounter.

The Gauntlet

Occasionally, the player may walk into a semi-long room, in which Z-779 will appear on the navi-path signs. After briefly teasing the player, it will begin The Gauntlet. Both doors to the room will be locked, and the player must survive an enraged Eyefestation for 15 seconds until the doors unlock. The player will hear a ticking sound and the navi-path of the next door becomes orange, displaying the remaining time. Once the timer is finished, the doors will unlock, the ticking sound will stop, and the player can proceed.

  • Hiding in lockers will pause the timer, with Z-779 beckoning the player to exit the locker.
    • Same applied when hiding out of Eyefestation's sight.
  • All players who are currently behind will be teleported into the room once The Gauntlet begins.
  • Eyefestation is immune to the Flash Beacon in gauntlet rooms, but will remain outraged if you have used it in a previous room.

Strategy

In order to prevent one's life from being drained, the only way to combat Eyefestation's ability is to forcefully move one's cursor in the opposite direction of the pull, however, forcing your cursor excessively in the opposite direction will cause the direction of the pull to be switched. Lowering the in-game sensitivity of your mouse will help counter its strong pull.

Since Eyefestation's line of sight is done with raycasting, hiding in places that block its vision will cause the pull to stop until Eyefestation regains vision of the player. Hiding in hiding spots also works to avoid its gaze.

Documents

Gallery

Trivia

  • It is said that Eyefestation kills its victims by firing radiation through a person's optic nerve, effectively "melting" their brain. Sounds that generate when you look at its direction are the same as a Geiger Counter's.
    • This is because Eyefestation was an early experiment from the B.U.P.W.M program, a program designed to create procedures that allow humans to perform the same feat.
      • B.U.P.W.M is short for Blows Up Pancakes With Mind.[Citation Needed]
  • Eyefestation can communicate telepathically with humans and presumably read their minds, replicating voices of those close to them to manipulate them into looking into its eyes.
  • Eyefestation was scheduled to be executed before the containment breach as it had outlived its usage to Urbanshade.[1]
  • Eyefestation can hold grudges.[2]
  • It is said that Eyefestation's internal organs are also infested with moving eyes.
  • The badge given to the player upon flashing Eyefestation (+ENRAGED) is a direct reference to a style bonus from ULTRAKILL with the same name, also appearing when enraging an enemy.
  • When a gauntlet room spawns, Z-779 refers to Eyefestation as a "pissed off shark".
  • As of the 'Friendly Fire' update, Eyefestation, as well as Sebastian Solace, are the only monsters that react to the Flash Beacon aggressively.

Citations

  1. "was scheduled for termination as its usefulness had dried up" YourFriendZeal on Discord, May 2024.
  2. "yea" Zeal's response to "eyefest can hold grudges" YourFriendZeal on Discord, June 2024.

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