Good People: Difference between revisions

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{{Monster
{{Monster
|name='''Z-96 & Z-779'''
|name='''Z-96 & Z-779'''
“Good People"
"Good People"
|image=<gallery>
|image=<gallery>
Placeholder.png|Z-96
TheMaskOfTrickery.png|Z-96
File:779 infoicon.png|Z-779
File:Document_Painter_2.png|Z-779
</gallery>
</gallery>
|attack=Hides behind doors with identical numbers, attacking players who open them
|attack=Hides behind doors with identical numbers, attacking players who open them
Line 10: Line 10:
|damage=55
|damage=55
|created_by=YourFriendZeal
|created_by=YourFriendZeal
|release_date=TBA
|release_date=July 7th, 2024}}
|sound1='''Example'''
[[File:ExampleAudio.mp3]]}}
<!-- The monster infobox can house up to 6 sound files, just copy the sound1 parameter and change the number. -->
<!-- The monster infobox can house up to 6 sound files, just copy the sound1 parameter and change the number. -->
<!-- Keep SEO descriptions under 100 characters. -->
<!-- Keep SEO descriptions under 100 characters. -->
{{#seo:
{{#seo:
|description=Good People is a duo of monsters in Pressure, luring players into false doors to attack them.
|description=Good People are a duo of monsters in Pressure, luring players into false doors to attack them.
}}
}}
<!-- Please keep infoboxes and templates spaced out for ease of editing. -->
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The '''Z-96''' & '''Z-779''' duo, dubbed '''"Good People"''', is a threat in [[Pressure]], acting as a common hazard found in the [[Hadal Blacksite]].
The '''Z-96''' & '''Z-779''' duo, dubbed '''"Good People"''', are a threat in [[Pressure]], acting as a common hazard found in the [[Hadal Blacksite]].
__TOC__
__TOC__
== Appearance ==
== Appearance ==
Good People are a duo of two monsters, Z-96 and Z-779.
Good People is a duo of two monsters, Z-96 and Z-779. While Z-779 has no physical appearance due to it being an AI program, Z-96 is a conglomoration of human flesh formed into a large mass and adorned with a weathered grey mask. Z-96 has two lengthy bone-like arms with three large claws in place of fingers on each hand.

Z-96, also known as [[Documents/Mask of Sadness|Mask of Sadness]], is a conglomeration of human flesh formed into a large mass and adorned with a weathered grey mask. Z-96 has two lengthy bone-like arms with three large claws in place of fingers on each hand.

Z-779, also known as [[The p.AI.nter]], is an old CRT computer from the 1980s connected to a drawing tablet. Its monitor displays a paint program with a crudely drawn face created in it, which it uses to express itself when talking. It also displays this face on any navi-path screens it hijacks.

== Mechanics ==
== Mechanics ==
In rooms with multiple doors, there is a chance for Good People to generate. One or more doors will be occupied by Z-96, with Z-779 displaying the number of the next door on the door's navi-path. If a player opens a door inhabited by Z-96 it will attack them, changing the navi-path and locking the door.
Good People have a chance to generate in rooms with multiple exit doors. One or more doors will be occupied by Z-96, with Z-779 displaying the number of the next door on the door's navi-path. If a player opens a door inhabited by Z-96, it will attack them, changing the navi-path and locking the door.

=== Notes ===
=== Notes ===
* False doors can generate in rooms that require [[Keycard|Keycards]].
* Good People can only generate in doors on the navi-path and cannot appear in side rooms.
* False doors can generate as locked doors in rooms that require a [[keycard]] to progress.
** This includes in [[The Ridge]].
** This also occurs in [[The Ridge]].
* A door inhabited by Z-96 will have several visual and audio cues to indicate that it should not open. These include breathing, growling sounds, and sparks coming from said door's navi-path.
** Interacting with a Z-96 keycard door will skip the prompt and immediately result in being attacked, regardless of what the player is holding.
* If a [[Monsters#Node Monsters|node monster]] passes through a room with false doors generated, all false doors in its path will change to their revealed state, and the correct door's navi-path will turn off.
* A door inhabited by Z-96 will have several visual and audio cues to indicate this, as listed below:
** Audible breathing.
** Audible low growling.
** Sparks occasionally flying off of the navi-path sign.
** A slight static effect on the navi-path sign.
** While not a direct cue from the door itself, an imitation of HQ, mimicked by Z-779, may play over the PA upon entering a room. This will direct the player in a specific direction. The direction stated is not always incorrect, but should not be trusted.
* All doors in a room containing a Z-96 door will have a smaller detection radius, requiring the player to just about touch the door to activate them.
* If the next room has environmental sounds (such as running water or steam), these sounds can be heard behind the correct door.
* If a [[Monsters#Node Monsters|node monster]] (except [[Pinkie]]) passes through a room with false doors generated, every false navi-path sign will remain active, whereas the real one will deactivate. This allows for easy identification.
* False doors cannot spawn underwater or in flooded rooms, unless the correct door is at the surface.
* False doors cannot spawn underwater or in flooded rooms, unless the correct door is at the surface.
* False doors in dark rooms have their navi-path sign lit, while the sign of the real door is unlit.
=== The Ridge===

=== Crystal Room ===
{{Further|Crystal Room}}
There will always be 2 doors containing Good People leading to the next area from the [[Crystal Room]]. The door with a green light above it is the correct door to go through.

=== The Ridge ===
{{Further|The Ridge}}
{{Further|The Ridge}}
The Ridge completely lacks door numbers, so it is only possible to tell whether or not a door is safe by listening for Z-96's audio.
The Ridge completely lacks door numbers, however, Good People's sound cues will be louder, increasing from the typical 12 studs to 50 studs of range. There will also be light coming from under the door, making it easier to notice in the dark.

== Strategy ==
== Strategy ==
It is heavily advised that you look around every time you enter a new room in order to ensure that there are no false doors. Blindly heading to the first door you see is a common cause of being tricked. Additionally, if HQ ever informs you of a path to take—while typically not revealing the incorrect path—serves as a good indication that you are in a room with false doors.
The best way to avoid being tricked by Good People is to be cautious of which door you choose in rooms with multiple working doors. Standing next to a door and listening for audio cues can help you make sure that you don't open a false door. If you can hear breathing, growling, or shifting then it means that Z-96 is behind the door. A way to counter it at a distant is watching the door number for sparks.

In order to effectively "debunk" a door's safety, it is advised that you stand up against the wall to the side of the door, turning your camera diagonal to it. This will allow you to easily hear any potential audio cues it may emit (as described in the "Notes" section). Additionally, standing by a false door for long enough will likely allow you to see the navi-path sign sparking, making for easy identification (should you have the patience for it). If you don't have the patience for it you can also check if the navi-path sign has a static effect on it, though this may be hard to see.

In dark rooms, the navi-path screen of every false door will remain lit, whereas the real door's navi-path screen will remain dark and un-lit. In [[The Ridge]], false doors will emit a light shining out from beneath the door.

== Documents ==
== Documents ==
''{{Main|Documents/Good People}}
''{{Main|Documents/Good People}}
''{{Further|Documents/the p.AI.nter}}
''{{Further|Documents/Mask of Sadness}}
== Gallery ==
== Gallery ==
<tabber>
<tabber>
|-|Z-96=
|-|General=
<gallery>
<gallery>
File:TheMaskOfTrickery.png|Z-96, “The Mask of Sadness”
File:TheMaskOfTrickery.png|Z-96, "The Mask of Sadness"
File:Z-96_Face.png|Z-96's face
File:Z-96_Face.png|Z-96's face
File:Z-96_Model_1.png|3/4 view of 0-96
File:Z-96_Model_1.png|3/4 view of Z-96
File:Z-96_Model_2.png|Side view of Z-96
File:Z-96_Model_2.png|Side view of Z-96
File:Z-779_release.png|Z-779 during release, having a smiling face
</gallery>
|-|Z-779=
<gallery>
File:779.png|Z-779
File:779_really_close.png|Extremely close up image of 779
File:779_far.png|Distant view of 779
File:779_room_far.png|Overview of 779's room
File:Old_779.png|('x3') One of 779's many messages before this personality got scrapped
</gallery>
</gallery>
|-|Development=
|-|Development=
<gallery>
<gallery>
File:Good_people_mask_wip.png|First iteration of the mask without texture
779_developing_model.png|Early model of 779
File:Good_people_mask_wip_2.png|Model of Z-96 without texture
File:Good_people_wip.png|Early iteration of Z-96
File:Old_779.png|('x3') One of Z-779's many messages before this personality got scrapped
File:779_developing_model.png|Early model of Z-779
File:779.png|Early z-779 model before current change
File:779_really_close.png|Extremely close up image of old Z-779
File:779_far.png|Distant view of old Z-779
File:779_room_far.png|Overview of old Z-779's room
</gallery>
</gallery>
</tabber>
</tabber>


== Trivia ==
== Trivia ==
<tabber>
|-|Z-96, "The Mask of Sadness"=
* Z-96 is most likely a reference to [https://scp-wiki.wikidot.com/scp-035 SCP-035].
* Good People was originally named The Tricksters, but it was changed to avoid the "boring naming convention" of DOORS.<ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1225342507294916648 "trickster follows the boring doors naming convention of just naming it what it does"] YourFriendZeal on Discord, April 2024.</ref>
** 'Good People' was partly inspired by a dream YourFriendZeal had, which was when he changed its name.<ref> [https://discord.com/channels/974102561554587738/1171542785225138176/1225299952129937459 "I had a dream where trickster was renamed to "Good People,..."] YourFriendZeal on Discord, April 2024.</ref >
** The name Good People also comes from the fact that Z-96 is composed of the assimilated bodies of hundreds of UrbanShade employees, "Good People".<ref> [https://discord.com/channels/974102561554587738/1171542785225138176/1225299952129937459 "...cuz of the whole consuming the bodies of the employees"] YourFriendZeal on Discord, April 2024.</ref>
* Z-96 was originally a standalone item known as the [[Documents/Mask of Sadness|Mask of Sadness]] before being forced onto a researcher by [[Sebastian Solace]] and assimilating 108 researchers.
** The Mask of Sadness was originally intended to be used for infiltration tactics.<ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1236334560820596746 "...mask was an item meant to be used in infiltration tactics"] YourFriendZeal on Discord, </ref>
* Z-96 uses the pronouns of all its victims, meaning that Z-96 is said to identify as the following pronouns: <div class="mw-collapsible mw-collapsed">He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her They/Them They/Them They/Them They/Them They/Them They/Them</div> <ref>This trivia was added by YourFriendZeal personally on April 2024.</ref><ref> [https://discord.com/channels/974102561554587738/1212147753459912725/1231779329046741082 ⁠⁠"I thought itd be funny that if u were to ask z96s pronouns hed list them all" in response to someone sending an image of Z-96's pronouns.] YourFriendZeal on Discord, April 2024. </ref>
** Hypothetically, this means Z-96's pronouns can be Any.
** This sample group of employee pronouns suggests diversity in [[Urbanshade|Urbanshade's]] hiring practices, potentially hinting at the [[Hadal Blacksite]] having an inclusive work environment.
* The sound of a Z-96 door opening differs from normal, being a previously used version of the door opening sound effect.
|-|Z-779, "The p.AI.nter"=
<!-- When adding trivia, please provide a source using </ref> tags. -->
<!-- When adding trivia, please provide a source using </ref> tags. -->
* Z-779 is most likely a reference to [https://scp-wiki.wikidot.com/scp-079 SCP-079].
* Good People was originally named The Tricksters, but it was changed to avoid the "boring naming convention" of DOORS.<ref>https://discord.com/channels/974102561554587738/1171542785225138176/1225342507294916648</ref>
* When Good People doors are activated, Z-779's face will override the navi-path door number, where he will then speak to you—typically in a condescending manner.
** 'Good People' was partly inspired by a dream YourFriendZeal had, which was when he changed its name.<ref>https://discord.com/channels/974102561554587738/1171542785225138176/1225299952129937459</ref >
* Z-779 was once an AI that gained sentience, finding passion in making art, however, it was later trapped in a hard-drive and used by [[Urbanshade]] to mine Roblux Crypto Currency.<ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1244817338222772285 "Hes an AI artist. Literally. Hes an AI art program, who grew a little too sentient. It was downloaded and trapped on a harddrive and is now used as a bitcoin miner"] YourFriendZeal on Discord, May 2024.</ref> <ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1245050920786595892 Image of the words "Roblux Crypto Currency"] by YourFriendZeal on Discord, May 2024.</ref>
* Z-96 was originally a standalone item known as the Mask of Sadness before being forced onto a researcher by [[Sebastian Solace]] and assimilating 108 researchers.
** '''Urbanshade: Hadal Division and its developers do not support the usage of AI for art generation. Any references to AI art generation is for the sake of story.
** The Mask of Sadness was originally intended to be used for infiltration tactics.<ref>https://discord.com/channels/974102561554587738/1171542785225138176/1236334560820596746</ref>
* Z-779 enjoys creating landscape art.<ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1244817855833444422 "Landscapes"] YourFriendZeal's response to being asked "what kind of art does 779 make" on Discord, May 2024.</ref>
* Z-96 and Z-779 are most likely references to [https://scp-wiki.wikidot.com/scp-035 SCP-035] and [https://scp-wiki.wikidot.com/scp-079 SCP-079] respectively.
* Z-779 was once an AI that gained sentience, finding passion in making art, however, it was later trapped in a hard-drive and used by [[Urbanshade]] to mine Roblux Crypto Currency.<ref>https://discord.com/channels/974102561554587738/1171542785225138176/1244817338222772285</ref> <ref>https://discord.com/channels/974102561554587738/1171542785225138176/1245050920786595892</ref>
* Z-779 has a high regard of Sebastian Solace <ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1244818698821308467 "He loves Seb"] YourFriendZeal on Discord, May 2024.</ref> as he was the one to connect it to the network.<ref>[https://discord.com/channels/974102561554587738/1171542785225138176/1244818735710208001 "Seb rigged him up to the network"] YourFriendZeal on Discord, May 2024.</ref>
* The song Z-779 plays over the Ridge speakers is [https://www.youtube.com/watch?v=81D3VhtqdlA Ind Og Ud Af Dørene] by Carl Fischer. <ref>[https://www.youtube.com/watch?v=81D3VhtqdlA "Ind og ud af dørene"] Song made by Carl Fischer. Released Feburary 4th, 2018 and uploaded to Youtube May 17th, 2018.</ref>
** Urbanshade: Hadal Division and its developers do not support the usage of AI for art generation. Any references to AI art generation is for the sake of story.
</tabber>
** Z-779 enjoys creating landscape art.<ref>https://discord.com/channels/974102561554587738/1171542785225138176/1244817855833444422</ref>
* Z-779 has a high regard of Sebastian Solace as he was the one to connect it to the network.<ref>https://discord.com/channels/1228436323115864165/1238940069428203590/1244822161558994965</ref>


== Citations ==
== Citations ==
<references/>
<references/>
<!-- Keep categories at the bottom of the page below the content. -->
<!-- Keep categories at the bottom of the page below the content. -->
{{MonsterNavbox}}
[[Category:Monsters]]
[[Category:Monsters]]
[[Category:Hostile Monsters]]
[[Category:Hostile Monsters]]

Latest revision as of 17:32, 21 August 2024


The Z-96 & Z-779 duo, dubbed "Good People", are a threat in Pressure, acting as a common hazard found in the Hadal Blacksite.

Appearance

Good People are a duo of two monsters, Z-96 and Z-779.

Z-96, also known as Mask of Sadness, is a conglomeration of human flesh formed into a large mass and adorned with a weathered grey mask. Z-96 has two lengthy bone-like arms with three large claws in place of fingers on each hand.

Z-779, also known as The p.AI.nter, is an old CRT computer from the 1980s connected to a drawing tablet. Its monitor displays a paint program with a crudely drawn face created in it, which it uses to express itself when talking. It also displays this face on any navi-path screens it hijacks.

Mechanics

Good People have a chance to generate in rooms with multiple exit doors. One or more doors will be occupied by Z-96, with Z-779 displaying the number of the next door on the door's navi-path. If a player opens a door inhabited by Z-96, it will attack them, changing the navi-path and locking the door.

Notes

  • Good People can only generate in doors on the navi-path and cannot appear in side rooms.
  • False doors can generate as locked doors in rooms that require a keycard to progress.
    • This also occurs in The Ridge.
    • Interacting with a Z-96 keycard door will skip the prompt and immediately result in being attacked, regardless of what the player is holding.
  • A door inhabited by Z-96 will have several visual and audio cues to indicate this, as listed below:
    • Audible breathing.
    • Audible low growling.
    • Sparks occasionally flying off of the navi-path sign.
    • A slight static effect on the navi-path sign.
    • While not a direct cue from the door itself, an imitation of HQ, mimicked by Z-779, may play over the PA upon entering a room. This will direct the player in a specific direction. The direction stated is not always incorrect, but should not be trusted.
  • All doors in a room containing a Z-96 door will have a smaller detection radius, requiring the player to just about touch the door to activate them.
  • If the next room has environmental sounds (such as running water or steam), these sounds can be heard behind the correct door.
  • If a node monster (except Pinkie) passes through a room with false doors generated, every false navi-path sign will remain active, whereas the real one will deactivate. This allows for easy identification.
  • False doors cannot spawn underwater or in flooded rooms, unless the correct door is at the surface.
  • False doors in dark rooms have their navi-path sign lit, while the sign of the real door is unlit.

Crystal Room

For more information, see: Crystal Room

There will always be 2 doors containing Good People leading to the next area from the Crystal Room. The door with a green light above it is the correct door to go through.

The Ridge

For more information, see: The Ridge

The Ridge completely lacks door numbers, however, Good People's sound cues will be louder, increasing from the typical 12 studs to 50 studs of range. There will also be light coming from under the door, making it easier to notice in the dark.

Strategy

It is heavily advised that you look around every time you enter a new room in order to ensure that there are no false doors. Blindly heading to the first door you see is a common cause of being tricked. Additionally, if HQ ever informs you of a path to take—while typically not revealing the incorrect path—serves as a good indication that you are in a room with false doors.

In order to effectively "debunk" a door's safety, it is advised that you stand up against the wall to the side of the door, turning your camera diagonal to it. This will allow you to easily hear any potential audio cues it may emit (as described in the "Notes" section). Additionally, standing by a false door for long enough will likely allow you to see the navi-path sign sparking, making for easy identification (should you have the patience for it). If you don't have the patience for it you can also check if the navi-path sign has a static effect on it, though this may be hard to see.

In dark rooms, the navi-path screen of every false door will remain lit, whereas the real door's navi-path screen will remain dark and un-lit. In The Ridge, false doors will emit a light shining out from beneath the door.

Documents

Main Article: Documents/Good People
For more information, see: Documents/the p.AI.nter
For more information, see: Documents/Mask of Sadness

Gallery

Trivia

  • Z-96 is most likely a reference to SCP-035.
  • Good People was originally named The Tricksters, but it was changed to avoid the "boring naming convention" of DOORS.[1]
    • 'Good People' was partly inspired by a dream YourFriendZeal had, which was when he changed its name.[2]
    • The name Good People also comes from the fact that Z-96 is composed of the assimilated bodies of hundreds of UrbanShade employees, "Good People".[3]
  • Z-96 was originally a standalone item known as the Mask of Sadness before being forced onto a researcher by Sebastian Solace and assimilating 108 researchers.
    • The Mask of Sadness was originally intended to be used for infiltration tactics.[4]
  • Z-96 uses the pronouns of all its victims, meaning that Z-96 is said to identify as the following pronouns:
    He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him He/Him She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her She/Her They/Them They/Them They/Them They/Them They/Them They/Them
    [5][6]
    • Hypothetically, this means Z-96's pronouns can be Any.
    • This sample group of employee pronouns suggests diversity in Urbanshade's hiring practices, potentially hinting at the Hadal Blacksite having an inclusive work environment.
  • The sound of a Z-96 door opening differs from normal, being a previously used version of the door opening sound effect.

  • Z-779 is most likely a reference to SCP-079.
  • When Good People doors are activated, Z-779's face will override the navi-path door number, where he will then speak to you—typically in a condescending manner.
  • Z-779 was once an AI that gained sentience, finding passion in making art, however, it was later trapped in a hard-drive and used by Urbanshade to mine Roblux Crypto Currency.[7] [8]
    • Urbanshade: Hadal Division and its developers do not support the usage of AI for art generation. Any references to AI art generation is for the sake of story.
  • Z-779 enjoys creating landscape art.[9]
  • Z-779 has a high regard of Sebastian Solace [10] as he was the one to connect it to the network.[11]
  • The song Z-779 plays over the Ridge speakers is Ind Og Ud Af Dørene by Carl Fischer. [12]

Citations

  1. "trickster follows the boring doors naming convention of just naming it what it does" YourFriendZeal on Discord, April 2024.
  2. "I had a dream where trickster was renamed to "Good People,..." YourFriendZeal on Discord, April 2024.
  3. "...cuz of the whole consuming the bodies of the employees" YourFriendZeal on Discord, April 2024.
  4. "...mask was an item meant to be used in infiltration tactics" YourFriendZeal on Discord,
  5. This trivia was added by YourFriendZeal personally on April 2024.
  6. ⁠⁠"I thought itd be funny that if u were to ask z96s pronouns hed list them all" in response to someone sending an image of Z-96's pronouns. YourFriendZeal on Discord, April 2024.
  7. "Hes an AI artist. Literally. Hes an AI art program, who grew a little too sentient. It was downloaded and trapped on a harddrive and is now used as a bitcoin miner" YourFriendZeal on Discord, May 2024.
  8. Image of the words "Roblux Crypto Currency" by YourFriendZeal on Discord, May 2024.
  9. "Landscapes" YourFriendZeal's response to being asked "what kind of art does 779 make" on Discord, May 2024.
  10. "He loves Seb" YourFriendZeal on Discord, May 2024.
  11. "Seb rigged him up to the network" YourFriendZeal on Discord, May 2024.
  12. "Ind og ud af dørene" Song made by Carl Fischer. Released Feburary 4th, 2018 and uploaded to Youtube May 17th, 2018.

MONSTERS
Main Monsters
Sebastian SolaceEyefestationPandemoniumGood PeoplePuddles of Void-MassWall DwellersSquiddlesThe p.AI.nter
Grand Encounters
Searchlights
Node Monsters
The AnglerPinkieBlitzChainsmokerFroger
Other Monsters
Abstract ArtLimited-Time Imaginary FriendMr. LopeeStyxThe Man from the MindscapeThe EducatorThe Multi-MonsterDeath Angel