Good People is a duo of two monsters, Z-96 and Z-779.
Z-96 is a conglomoration of human flesh formed into a large mass and adorned with a weathered grey mask. Z-96 has two lengthy bone-like arms with three large claws in place of fingers on each hand.
Z-779 represents an old computer from the 1980s, being connected to the network as well as being connected to an old drawing tablet.
Mechanics
In rooms with multiple doors, there is a chance for Good People to generate. One or more doors will be occupied by Z-96, with Z-779 displaying the number of the next door on the door's navi-path. If a player opens a door inhabited by Z-96 it will attack them, changing the navi-path and locking the door.
Notes
False doors can generate in rooms that require Keycards.
A door inhabited by Z-96 will have several visual and audio cues to indicate that it should not open. These include breathing, growling sounds, and sparks coming from said door's navi-path.
All doors in a room containing a Z-96 door will have a smaller detection radius, requiring the player to get closer than normal to activate them.
If a node monster (except Pinkie) passes through a room with false doors generated, all false doors in its path will change to their revealed state, and the correct door's navi-path will turn off.
False doors cannot spawn underwater or in flooded rooms, unless the correct door is at the surface.
There will always be 2 doors containing Good People leading to the next area from the Crystal Room. The door with a green light above it is the correct door to go through.
The Ridge completely lacks door numbers, however, Good People's sound cues will be louder, increasing from the typical 12 studs to 50 studs of range.
Strategy
The best way to avoid being tricked by Good People is to be cautious of which door you choose in rooms with multiple working doors. Standing next to a door and listening for audio cues can help you make sure that you don't open a false door. If you can hear breathing, growling, or shifting then it means that Z-96 is behind the door. A way to counter it at a distance is watching the door number for sparks.
Z-96 is most likely a reference to SCP-035 respectively.
Good People was originally named The Tricksters, but it was changed to avoid the "boring naming convention" of DOORS.[1]
'Good People' was partly inspired by a dream YourFriendZeal had, which was when he changed its name.[2]
The name Good People also comes from the fact that Z-96 is composed of the assimilated bodies of hundreds of UrbanShade employees, "Good People".[3]
Z-96 was originally a standalone item known as the Mask of Sadness before being forced onto a researcher by Sebastian Solace and assimilating 108 researchers.
The Mask of Sadness was originally intended to be used for infiltration tactics.[4]
Z-96 uses the pronouns of all its victims, meaning that Z-96 identifies as the following pronouns.
Hypothetically, this means Z-96's pronouns can be Any.
This sample group of employee pronouns suggests diversity in Urbanshade’s hiring practices, potentially hinting at the Hadal Blacksite having an inclusive work environment.
The Ridge will have speakers in various places with a 1/3 chance of it being hijacked by Z-779 in each room. These hijacked speakers will play a song with a frequency enough to detonate the player's Prisoner Diving Gear (PDG) within 10 seconds of its vicinity.
Strategy
In order to counter Z-779, you have to leave an area where your PDG is beeping as soon as possible. If encountering a node monster with a locker near a speaker, try to get in the locker right before it passes by.
('x3') One of 779's many messages before this personality got scrapped
Early model of 779
Trivia
Z-779 is most likely a reference to SCP-079 respectively.
When Good People doors are activated, or a node monster passes through (except Pinkie), Z-779 will turn the door number to red text. This text is communications from Z-779 to the player. Examples of messages seen are "please stop," "i just want to paint landscapes again," "i have to," and "forgive me."
Z-779 was once an AI that gained sentience, finding passion in making art, however, it was later trapped in a hard-drive and used by Urbanshade to mine Roblux Crypto Currency.[5][6]
Urbanshade: Hadal Division and its developers do not support the usage of AI for art generation. Any references to AI art generation is for the sake of story.